// verwandelt zu beginn eures zuges einen zufälligen diener in ein huhn (1/1). public override void onTurnStartTrigger(Playfield p, Minion triggerEffectMinion, bool turnStartOfOwner) { if (triggerEffectMinion.own == turnStartOfOwner) { if (p.isServer) { Minion choosen = p.getRandomCharExcept_SERVER(null, false); if (choosen != null) p.minionTransform(choosen, c); return; } Minion tm = null; int ges = 1000; foreach (Minion m in p.ownMinions) { if (m.Angr + m.Hp < ges) { tm = m; ges = m.Angr + m.Hp; } } foreach (Minion m in p.enemyMinions) { if (m.Angr + m.Hp < ges) { tm = m; ges = m.Angr + m.Hp; } } if (ges <= 999) { p.minionTransform(tm, c); } } }
CardDB.Card card2 = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.EX1_tk28); // squirrel //todo better // kampfschrei:/ verwandelt einen anderen zufälligen diener in einen teufelssaurier (5/5) oder ein eichhörnchen (1/1). public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { int oc = p.ownMinions.Count; int ec = p.enemyMinions.Count; if (oc == 0 && ec == 0) return; if (oc > ec) { List<Minion> temp = new List<Minion>(p.ownMinions); temp.AddRange(p.enemyMinions); temp.Sort((a, b) => a.Hp.CompareTo(b.Hp));//transform the weakest foreach (Minion m in temp) { p.minionTransform(m, card1); break; } } else { List<Minion> temp = new List<Minion>(p.ownMinions); temp.AddRange(p.enemyMinions); temp.Sort((a, b) => -a.Hp.CompareTo(b.Hp));//transform the strongest foreach (Minion m in temp) { p.minionTransform(m, card2); break; } } }
CardDB.Card bear = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.BRM_010t2);//2/5 minion. public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { if (choice == 1) { p.minionTransform(own, cat); } if (choice == 2) { p.minionTransform(own, bear); } }
public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { if (choice == 1) { p.minionTransform(own, fireCat52); } else if (choice == 2) { p.minionTransform(own, fireHawk25); } }
CardDB.Card cTiger = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.OG_044c);// 3/2 stealth charge minion public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { if (p.anzOwnFandralStaghelm > 0 && own.own) { p.minionTransform(own, cTiger); } else if (choice == 1) { p.minionTransform(own, cCharge); } else if (choice == 2) { p.minionTransform(own, cStealth); } }
// tauscht zu beginn eures zuges diesen diener gegen einen zufälligen diener auf eurer hand aus. public override void onTurnStartTrigger(Playfield p, Minion triggerEffectMinion, bool turnStartOfOwner) { if (turnStartOfOwner && triggerEffectMinion.own == turnStartOfOwner) { List<Handmanager.Handcard> temp2 = new List<Handmanager.Handcard>(); foreach (Handmanager.Handcard hc in p.owncards) { if (hc.card.type == CardDB.cardtype.MOB) temp2.Add(hc); } temp2.Sort((a, b) => -a.card.Attack.CompareTo(b.card.Attack));//damage the stronges foreach (Handmanager.Handcard mins in temp2) { CardDB.Card c = CardDB.Instance.getCardDataFromID(mins.card.cardIDenum); p.minionTransform(triggerEffectMinion, c); p.removeCard(mins); p.drawACard(CardDB.cardName.alarmobot, true, true); break; } return; } if (!turnStartOfOwner && triggerEffectMinion.own == turnStartOfOwner) { p.minionGetBuffed(triggerEffectMinion, 4, 4); triggerEffectMinion.Hp = triggerEffectMinion.maxHp; } }
// verwandelt zu beginn eures zuges einen zufälligen diener in ein huhn (1/1). public override void onTurnStartTrigger(Playfield p, Minion triggerEffectMinion, bool turnStartOfOwner) { if (triggerEffectMinion.own == turnStartOfOwner) { Minion tm = null; int ges = 1000; foreach (Minion m in p.ownMinions) { if (m.Angr + m.Hp < ges) { tm = m; ges = m.Angr + m.Hp; } } foreach (Minion m in p.enemyMinions) { if (m.Angr + m.Hp < ges) { tm = m; ges = m.Angr + m.Hp; } } if (ges <= 999) { p.minionTransform(tm, c); } } }
// tauscht zu beginn eures zuges diesen diener gegen einen zufälligen diener auf eurer hand aus. public override void onTurnStartTrigger(Playfield p, Minion triggerEffectMinion, bool turnStartOfOwner) { if (p.isServer && triggerEffectMinion.own == turnStartOfOwner) { List<Handmanager.Handcard> temp2 = new List<Handmanager.Handcard>(); List<Handmanager.Handcard> hand = (turnStartOfOwner) ? p.owncards : p.EnemyCards; foreach (Handmanager.Handcard hc in hand) { if (hc.card.type == CardDB.cardtype.MOB) temp2.Add(hc); } if (temp2.Count == 0) return; int random = p.getRandomNumber_SERVER(0, temp2.Count - 1); p.minionTransform(triggerEffectMinion, temp2[random].card); p.removeCard(temp2[random]); p.drawACard(CardDB.cardIDEnum.EX1_006, turnStartOfOwner, true); return; } if (turnStartOfOwner && triggerEffectMinion.own == turnStartOfOwner) { List<Handmanager.Handcard> temp2 = new List<Handmanager.Handcard>(); foreach (Handmanager.Handcard hc in p.owncards) { if (hc.card.type == CardDB.cardtype.MOB) temp2.Add(hc); } temp2.Sort((a, b) => -a.card.Attack.CompareTo(b.card.Attack));//damage the stronges foreach (Handmanager.Handcard mins in temp2) { CardDB.Card c = CardDB.Instance.getCardDataFromID(mins.card.cardIDenum); p.minionTransform(triggerEffectMinion, c); p.removeCard(mins); p.drawACard(CardDB.cardIDEnum.EX1_006, true, true); break; } return; } if (!turnStartOfOwner && triggerEffectMinion.own == turnStartOfOwner) { p.minionGetBuffed(triggerEffectMinion, 4, 4); triggerEffectMinion.Hp = triggerEffectMinion.maxHp; } }
CardDB.Card card2 = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.EX1_tk28); // squirrel //todo better // kampfschrei:/ verwandelt einen anderen zufälligen diener in einen teufelssaurier (5/5) oder ein eichhörnchen (1/1). public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { if (p.isServer) { Minion choosen = p.getRandomCharExcept_SERVER(null, false); if (choosen != null) { int rand = p.getRandomNumber_SERVER(0, 1); if (rand == 0) p.minionTransform(choosen, card1); if (rand == 1) p.minionTransform(choosen, card2); } return; } int oc = p.ownMinions.Count; int ec = p.enemyMinions.Count; if (oc == 0 && ec == 0) return; if (oc > ec) { List<Minion> temp = new List<Minion>(p.ownMinions); temp.AddRange(p.enemyMinions); temp.Sort((a, b) => a.Hp.CompareTo(b.Hp));//transform the weakest foreach (Minion m in temp) { p.minionTransform(m, card1); break; } } else { List<Minion> temp = new List<Minion>(p.ownMinions); temp.AddRange(p.enemyMinions); temp.Sort((a, b) => -a.Hp.CompareTo(b.Hp));//transform the strongest foreach (Minion m in temp) { p.minionTransform(m, card2); break; } } }
public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { List<Minion> temp = (own.own) ? p.ownMinions : p.enemyMinions; bool hasbeast = false; foreach (Minion m in temp) { if ((TAG_RACE)m.handcard.card.race == TAG_RACE.PET) { hasbeast = true; } } if(hasbeast) p.minionTransform(own, betterguy); }
public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { p.minionTransform(own, hawk); }
// verwandelt einen diener in einen frosch (0/1) mit spott/. public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice) { p.minionTransform(target, card); }
//Battlecry: Transform a friendly minion into a random one that costs (1) more. public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { if(target == null) return; p.minionTransform(target, p.getRandomCardForManaMinion(target.handcard.card.cost + 1)); }
// Battlecry: Transform a friendly minion into a random minion with the same Cost. public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { if(target == null) return; p.minionTransform(target, target.handcard.card); }