public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice) { int damage = (ownplay) ? p.getSpellDamageDamage(p.ownWeaponAttack) : p.getEnemySpellDamageDamage(p.enemyWeaponAttack); p.allCharsOfASideGetDamage(!ownplay, damage); //destroy own weapon p.lowerWeaponDurability(1000, true); }
public override void onMinionIsSummoned(Playfield p, Minion triggerEffectMinion, Minion summonedMinion) { if (triggerEffectMinion.own == summonedMinion.own ) { p.minionGetBuffed(summonedMinion, 1, 1); p.lowerWeaponDurability(1, triggerEffectMinion.own); } }
// Destroy a random enemy minion. Combo: And your opponent's weapon. public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice) { if(p.isServer) { Minion choosen = p.getRandomMinionFromSide_SERVER(!ownplay, false); if (choosen != null) p.minionGetDestroyed(choosen); if (p.cardsPlayedThisTurn >= 1) p.lowerWeaponDurability(1000, !ownplay); return; } List<Minion> temp = (ownplay)? p.enemyMinions : p.ownMinions; if (temp.Count >= 1) { p.minionGetDestroyed(p.searchRandomMinion(temp, Playfield.searchmode.searchLowestHP)); } if (p.cardsPlayedThisTurn >= 1) p.lowerWeaponDurability(1000, !ownplay); }
// Destroy a random enemy minion. Combo: And your opponent's weapon. public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice) { List<Minion> temp = (ownplay)? p.enemyMinions : p.ownMinions; if (temp.Count >= 1) { p.minionGetDestroyed(p.searchRandomMinion(temp, Playfield.searchmode.searchLowestHP)); } if (p.cardsPlayedThisTurn >= 1) p.lowerWeaponDurability(1000, !ownplay); }
// kampfschrei:/ zerstört die waffe eures gegners. zieht ihrer haltbarkeit entsprechend karten. public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { if (own.own) { //this.owncarddraw += enemyWeaponDurability; for (int i = 0; i < p.enemyWeaponDurability; i++) { p.drawACard(CardDB.cardIDEnum.None, true); } p.lowerWeaponDurability(1000, false); } else { for (int i = 0; i < p.enemyWeaponDurability; i++) { p.drawACard(CardDB.cardIDEnum.None, false); } p.lowerWeaponDurability(1000, true); } }
// kampfschrei:/ zieht 1 haltbarkeit von der waffe eures gegners ab. public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { p.lowerWeaponDurability(1, !own.own); }