//Battlecry: Change all enemy minions' Attack to 1. public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { foreach(Minion m in (own.own)? p.enemyMinions : p.ownMinions) { p.minionSetAngrToOne(m); } }
// kampfschrei:/ setzt den angriff eines feindlichen dieners auf 1. public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { if(target != null) p.minionSetAngrToOne(target); }
public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice) { p.minionSetAngrToOne(target); }