//todo list public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { if (p.isServer) { List<Minion> temp22 = (own.own) ? p.enemyMinions : p.ownMinions; List<Minion> temp23 = new List<Minion>(); foreach (Minion enemy in temp22) { if (enemy.Angr <= 2) { temp23.Add(enemy); } } Minion choosen = p.getRandomMinionOfThatList(temp23); if (choosen != null) p.minionGetDestroyed(choosen); return; } List<Minion> temp2 = (own.own) ? new List<Minion>(p.enemyMinions) : new List<Minion>(p.ownMinions); temp2.Sort((a, b) => a.Hp.CompareTo(b.Hp));//destroys the weakest foreach (Minion enemy in temp2) { if (enemy.Angr <= 2) { p.minionGetDestroyed(enemy); break; } } }