INTERNAL_CALL_Internal_DrawMeshNow2() private method

private INTERNAL_CALL_Internal_DrawMeshNow2 ( Mesh mesh, Matrix4x4 &matrix, int materialIndex ) : void
mesh Mesh
matrix Matrix4x4
materialIndex int
return void
コード例 #1
0
ファイル: Graphics.cs プロジェクト: qipa/UnityDecompiled-2
 private static void Internal_DrawMeshNow2(Mesh mesh, Matrix4x4 matrix, int materialIndex)
 {
     Graphics.INTERNAL_CALL_Internal_DrawMeshNow2(mesh, ref matrix, materialIndex);
 }