常用方法
常用方法
常用方法
常用方法
void OnTriggerEnter2D(Collider2D other) { if (other.gameObject.name == "Player") { thePHM.AddplayerCurrentHealth(value); Destroy(gameObject); } }
void OnTriggerEnter2D(Collider2D other) { if (other.gameObject.name == "Player") { thePHM.AddplayerCurrentHealth(value); Destroy(gameObject); } }