示例#1
0
 public void EnterDoor()
 {
     if (key_taken && !done)
     {
         GetComponent <AudioSource>().Play();
         playerHealth.IncrementScene();
         transitionText.SetActive(true);
         transitionText.GetComponentInChildren <Text>().text = (level + 1 == 31 ? "" : "" + (level + 1));
         StartCoroutine("pass");
         done = true;
     }
 }