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C# (CSharp) PlayerHealthManager.PlayerAddBlood示例
编程语言:
C# (CSharp)
类/类型:
PlayerHealthManager
方法/功能:
PlayerAddBlood
hotexamples.com的示例:
1
C# (CSharp) PlayerHealthManager.PlayerAddBlood - 已找到1个示例
。这些是从开源项目中提取的最受好评的
PlayerHealthManager.PlayerAddBlood
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
HurtPlayer(20)
HealPlayer(7)
SetMaxHealth(6)
FullHealth(5)
GetCurrentHealth(4)
Heal(4)
GetPlayerHealth(3)
GetMaxHealth(3)
GetInicialAmountLife(3)
SetCurrentHealth(3)
GetHealth(3)
IsAlive(3)
GetHp(2)
DamagePlayer(2)
RegenHealthFull(2)
ResetHealth(2)
ResetVariables(2)
IsDead(2)
SetHP(2)
SetHealth(2)
RecieveDamage(2)
PlayerFullHealth(1)
PlayerAddBlood(1)
PlayHitSFX(1)
AddDamageAbsorption(1)
PlayerHit(1)
PickupHealth(1)
Regen(1)
RegenerateOxygenandHealth(1)
RemoveHealth(1)
ResetPlayer(1)
RestoreHealth(1)
SetLifeBarUi(1)
PlayDeadSFX(1)
IncrementScene(1)
MaxHealthUp(1)
CheckHealthAmount(1)
AddplayerCurrentHealth(1)
Attack(1)
AutoHeal(1)
BindDeathEvent(1)
Blink(1)
BulletHit(1)
CanAttack(1)
ChangeMana(1)
CurePlayer(1)
ManagedUpdate(1)
DoFullHealth(1)
FindObjectOfType(1)
GetComponent(1)
常用方法
HurtPlayer (20)
HealPlayer (7)
SetMaxHealth (6)
FullHealth (5)
GetCurrentHealth (4)
Heal (4)
GetPlayerHealth (3)
GetMaxHealth (3)
GetInicialAmountLife (3)
SetCurrentHealth (3)
常用方法
GetHealth (3)
IsAlive (3)
GetHp (2)
DamagePlayer (2)
RegenHealthFull (2)
ResetHealth (2)
ResetVariables (2)
IsDead (2)
SetHP (2)
SetHealth (2)
RecieveDamage (2)
PlayerFullHealth (1)
PlayerAddBlood (1)
PlayHitSFX (1)
AddDamageAbsorption (1)
PlayerHit (1)
PickupHealth (1)
Regen (1)
RegenerateOxygenandHealth (1)
RemoveHealth (1)
常用方法
RecieveDamage (2)
PlayerFullHealth (1)
PlayerAddBlood (1)
PlayHitSFX (1)
AddDamageAbsorption (1)
PlayerHit (1)
PickupHealth (1)
Regen (1)
RegenerateOxygenandHealth (1)
RemoveHealth (1)
ResetPlayer (1)
RestoreHealth (1)
SetLifeBarUi (1)
PlayDeadSFX (1)
IncrementScene (1)
MaxHealthUp (1)
CheckHealthAmount (1)
AddplayerCurrentHealth (1)
Attack (1)
AutoHeal (1)
BindDeathEvent (1)
Blink (1)
BulletHit (1)
CanAttack (1)
ChangeMana (1)
CurePlayer (1)
ManagedUpdate (1)
DoFullHealth (1)
FindObjectOfType (1)
GetComponent (1)
常用方法
ResetPlayer (1)
RestoreHealth (1)
SetLifeBarUi (1)
PlayDeadSFX (1)
IncrementScene (1)
MaxHealthUp (1)
CheckHealthAmount (1)
AddplayerCurrentHealth (1)
Attack (1)
AutoHeal (1)
BindDeathEvent (1)
Blink (1)
BulletHit (1)
CanAttack (1)
ChangeMana (1)
CurePlayer (1)
ManagedUpdate (1)
DoFullHealth (1)
FindObjectOfType (1)
GetComponent (1)
GetPowerMode (1)
GiveHealth (1)
AddHealth (1)
Init (1)
IsDying (1)
KillPlayer (1)
SetPlayerHealth (1)
示例#1
0
显示文件
public void Use() { thePlayerHealth.PlayerAddBlood(BloodBoost); // 補血 Destroy(gameObject); }