public void ExecStormArmor(Character player, Character target) { target.objBuffPanel.AddBuff(prefab_Buff, Fix.STORM_ARMOR, SecondaryLogic.StormArmor_Turn(player), SecondaryLogic.StormArmor_SpeedUp(player), SecondaryLogic.StormArmor_Damage(player)); StartAnimation(target.objGroup.gameObject, Fix.STORM_ARMOR, Fix.COLOR_NORMAL); }