public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteVarInt(EntityIDs.Length); stream.WriteVarIntArray(EntityIDs); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteVarInt(EntityIDs.Length); stream.WriteVarIntArray(EntityIDs); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteInt((int) ParticleID); stream.WriteBoolean(LongDistance); stream.WriteFloat(X); stream.WriteFloat(Y); stream.WriteFloat(Z); stream.WriteFloat(OffsetX); stream.WriteFloat(OffsetY); stream.WriteFloat(OffsetZ); stream.WriteFloat(ParticleData); stream.WriteInt(NumberOfParticles); stream.WriteVarIntArray(Data); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteInt((int)ParticleID); stream.WriteBoolean(LongDistance); stream.WriteFloat(X); stream.WriteFloat(Y); stream.WriteFloat(Z); stream.WriteFloat(OffsetX); stream.WriteFloat(OffsetY); stream.WriteFloat(OffsetZ); stream.WriteFloat(ParticleData); stream.WriteInt(NumberOfParticles); stream.WriteVarIntArray(Data); return(this); }