/// <summary> /// Creates and returns a new item stack read from a Minecraft stream. /// </summary> /// <param name="stream">The stream to read from.</param> /// <returns></returns> public static ItemStack FromStream(IMinecraftStream stream) { var slot = ItemStack.EmptyStack; slot.ID = stream.ReadInt16(); if (slot.Empty) { return(slot); } slot.Count = stream.ReadInt8(); slot.Metadata = stream.ReadInt16(); var length = stream.ReadInt16(); if (length == -1) { return(slot); } slot.Nbt = new NbtCompound(); var buffer = stream.ReadUInt8Array(length); var nbt = new NbtFile(); nbt.LoadFromBuffer(buffer, 0, length, NbtCompression.GZip, null); slot.Nbt = nbt.RootTag; return(slot); }
public void ReadPacket(IMinecraftStream stream) { ItemID = stream.ReadInt16(); Metadata = stream.ReadInt16(); byte length = stream.ReadUInt8(); Data = stream.ReadUInt8Array(length); }
public void ReadPacket(IMinecraftStream stream) { ItemID = stream.ReadInt16(); Metadata = stream.ReadInt16(); byte length = stream.ReadUInt8(); Data = stream.ReadUInt8Array(length); }
public void ReadPacket(IMinecraftStream stream) { X = stream.ReadInt32(); Y = stream.ReadInt16(); Z = stream.ReadInt32(); Width = (short)(stream.ReadInt8() + 1); Height = (short)(stream.ReadInt8() + 1); Depth = (short)(stream.ReadInt8() + 1); int len = stream.ReadInt32(); CompressedData = stream.ReadUInt8Array(len); }
public void ReadPacket(IMinecraftStream stream) { X = stream.ReadInt32(); Y = stream.ReadInt16(); Z = stream.ReadInt32(); Width = (short)(stream.ReadInt8() + 1); Height = (short)(stream.ReadInt8() + 1); Depth = (short)(stream.ReadInt8() + 1); int len = stream.ReadInt32(); CompressedData = stream.ReadUInt8Array(len); }