コード例 #1
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     InBed    = stream.ReadBoolean();
     X        = stream.ReadInt32();
     Y        = stream.ReadInt8();
     Z        = stream.ReadInt32();
 }
コード例 #2
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 public void ReadPacket(IMinecraftStream stream)
 {
     PlayerAction = (Action)stream.ReadInt8();
     X = stream.ReadInt32();
     Y = stream.ReadInt8();
     Z = stream.ReadInt32();
     Face = (BlockFace)stream.ReadInt8();
 }
コード例 #3
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ファイル: UseBedPacket.cs プロジェクト: Zoxive/TrueCraft
 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     InBed = stream.ReadBoolean();
     X = stream.ReadInt32();
     Y = stream.ReadInt8();
     Z = stream.ReadInt32();
 }
コード例 #4
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 public void ReadPacket(IMinecraftStream stream)
 {
     Effect = (EffectType)stream.ReadInt32();
     X      = stream.ReadInt32();
     Y      = stream.ReadInt8();
     Z      = stream.ReadInt32();
     Data   = stream.ReadInt32();
 }
コード例 #5
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ファイル: BlockActionPacket.cs プロジェクト: Zoxive/TrueCraft
 public void ReadPacket(IMinecraftStream stream)
 {
     X = stream.ReadInt32();
     Y = stream.ReadInt16();
     Z = stream.ReadInt32();
     State = stream.ReadInt8();
     Data = stream.ReadInt8();
 }
コード例 #6
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ファイル: BlockChangePacket.cs プロジェクト: Zoxive/TrueCraft
 public void ReadPacket(IMinecraftStream stream)
 {
     X = stream.ReadInt32();
     Y = stream.ReadInt8();
     Z = stream.ReadInt32();
     BlockID = stream.ReadInt8();
     Metadata = stream.ReadInt8();
 }
コード例 #7
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ファイル: SoundEffectPacket.cs プロジェクト: Zoxive/TrueCraft
 public void ReadPacket(IMinecraftStream stream)
 {
     Effect = (EffectType)stream.ReadInt32();
     X = stream.ReadInt32();
     Y = stream.ReadInt8();
     Z = stream.ReadInt32();
     Data = stream.ReadInt32();
 }
コード例 #8
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     stream.ReadBoolean(); // Unknown
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
 }
コード例 #9
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 public void ReadPacket(IMinecraftStream stream)
 {
     X     = stream.ReadInt32();
     Y     = stream.ReadInt16();
     Z     = stream.ReadInt32();
     State = stream.ReadInt8();
     Data  = stream.ReadInt8();
 }
コード例 #10
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 public void ReadPacket(IMinecraftStream stream)
 {
     PlayerAction = (Action)stream.ReadInt8();
     X            = stream.ReadInt32();
     Y            = stream.ReadInt8();
     Z            = stream.ReadInt32();
     Face         = (BlockFace)stream.ReadInt8();
 }
コード例 #11
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 public void ReadPacket(IMinecraftStream stream)
 {
     X        = stream.ReadInt32();
     Y        = stream.ReadInt8();
     Z        = stream.ReadInt32();
     BlockID  = stream.ReadInt8();
     Metadata = stream.ReadInt8();
 }
コード例 #12
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
     Yaw = stream.ReadInt8();
     Pitch = stream.ReadInt8();
 }
コード例 #13
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     X        = stream.ReadInt32();
     Y        = stream.ReadInt32();
     Z        = stream.ReadInt32();
     Yaw      = stream.ReadInt8();
     Pitch    = stream.ReadInt8();
 }
コード例 #14
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     PaintingName = stream.ReadString();
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
     Direction = (PaintingDirection)stream.ReadInt32();
 }
コード例 #15
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID     = stream.ReadInt32();
     PaintingName = stream.ReadString();
     X            = stream.ReadInt32();
     Y            = stream.ReadInt32();
     Z            = stream.ReadInt32();
     Direction    = (PaintingDirection)stream.ReadInt32();
 }
コード例 #16
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ファイル: SpawnMobPacket.cs プロジェクト: Zoxive/TrueCraft
 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     MobType = stream.ReadInt8();
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
     Yaw = stream.ReadInt8();
     Pitch = stream.ReadInt8();
     Metadata = MetadataDictionary.FromStream(stream);
 }
コード例 #17
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 public void ReadPacket(IMinecraftStream stream)
 {
     X       = stream.ReadInt32();
     Y       = stream.ReadInt16();
     Z       = stream.ReadInt32();
     Text    = new string[4];
     Text[0] = stream.ReadString();
     Text[1] = stream.ReadString();
     Text[2] = stream.ReadString();
     Text[3] = stream.ReadString();
 }
コード例 #18
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        public MetadataDictionary Metadata; // TODO: Import metadata implementation from Craft.Net

        public void ReadPacket(IMinecraftStream stream)
        {
            EntityID = stream.ReadInt32();
            MobType  = stream.ReadInt8();
            X        = stream.ReadInt32();
            Y        = stream.ReadInt32();
            Z        = stream.ReadInt32();
            Yaw      = stream.ReadInt8();
            Pitch    = stream.ReadInt8();
            Metadata = MetadataDictionary.FromStream(stream);
        }
コード例 #19
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ファイル: ChunkDataPacket.cs プロジェクト: Zoxive/TrueCraft
 public void ReadPacket(IMinecraftStream stream)
 {
     X = stream.ReadInt32();
     Y = stream.ReadInt16();
     Z = stream.ReadInt32();
     Width = (short)(stream.ReadInt8() + 1);
     Height = (short)(stream.ReadInt8() + 1);
     Depth = (short)(stream.ReadInt8() + 1);
     int len = stream.ReadInt32();
     CompressedData = stream.ReadUInt8Array(len);
 }
コード例 #20
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ファイル: UpdateSignPacket.cs プロジェクト: Zoxive/TrueCraft
 public void ReadPacket(IMinecraftStream stream)
 {
     X = stream.ReadInt32();
     Y = stream.ReadInt16();
     Z = stream.ReadInt32();
     Text = new string[4];
     Text[0] = stream.ReadString();
     Text[1] = stream.ReadString();
     Text[2] = stream.ReadString();
     Text[3] = stream.ReadString();
 }
コード例 #21
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ファイル: SpawnPlayerPacket.cs プロジェクト: Zoxive/TrueCraft
 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     PlayerName = stream.ReadString();
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
     Yaw = stream.ReadInt8();
     Pitch = stream.ReadInt8();
     CurrentItem = stream.ReadInt16();
 }
コード例 #22
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID    = stream.ReadInt32();
     PlayerName  = stream.ReadString();
     X           = stream.ReadInt32();
     Y           = stream.ReadInt32();
     Z           = stream.ReadInt32();
     Yaw         = stream.ReadInt8();
     Pitch       = stream.ReadInt8();
     CurrentItem = stream.ReadInt16();
 }
コード例 #23
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        public void ReadPacket(IMinecraftStream stream)
        {
            X      = stream.ReadInt32();
            Y      = stream.ReadInt16();
            Z      = stream.ReadInt32();
            Width  = (short)(stream.ReadInt8() + 1);
            Height = (short)(stream.ReadInt8() + 1);
            Depth  = (short)(stream.ReadInt8() + 1);
            int len = stream.ReadInt32();

            CompressedData = stream.ReadUInt8Array(len);
        }
コード例 #24
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 public void ReadPacket(IMinecraftStream stream)
 {
     X      = stream.ReadInt32();
     Y      = stream.ReadInt8();
     Z      = stream.ReadInt32();
     Face   = (BlockFace)stream.ReadInt8();
     ItemID = stream.ReadInt16();
     if (ItemID != -1)
     {
         Amount   = stream.ReadInt8();
         Metadata = stream.ReadInt16();
     }
 }
コード例 #25
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ファイル: SpawnItemPacket.cs プロジェクト: jdc20181/OpenCraft
 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     ItemID   = stream.ReadInt16();
     Count    = stream.ReadInt8();
     Metadata = stream.ReadInt16();
     X        = stream.ReadInt32();
     Y        = stream.ReadInt32();
     Z        = stream.ReadInt32();
     Yaw      = stream.ReadInt8();
     Pitch    = stream.ReadInt8();
     Roll     = stream.ReadInt8();
 }
コード例 #26
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 public void ReadPacket(IMinecraftStream stream)
 {
     X = stream.ReadInt32();
     Y = stream.ReadInt8();
     Z = stream.ReadInt32();
     Face = (BlockFace)stream.ReadInt8();
     ItemID = stream.ReadInt16();
     if (ItemID != -1)
     {
         Amount = stream.ReadInt8();
         Metadata = stream.ReadInt16();
     }
 }
コード例 #27
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ファイル: SpawnItemPacket.cs プロジェクト: Zoxive/TrueCraft
 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     ItemID = stream.ReadInt16();
     Count = stream.ReadInt8();
     Metadata = stream.ReadInt16();
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
     Yaw = stream.ReadInt8();
     Pitch = stream.ReadInt8();
     Roll = stream.ReadInt8();
 }
コード例 #28
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID   = stream.ReadInt32();
     EntityType = stream.ReadInt8();
     X          = stream.ReadInt32();
     Y          = stream.ReadInt32();
     Z          = stream.ReadInt32();
     Data       = stream.ReadInt32();
     if (Data > 0)
     {
         XVelocity = stream.ReadInt16();
         YVelocity = stream.ReadInt16();
         ZVelocity = stream.ReadInt16();
     }
 }
コード例 #29
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     EntityType = stream.ReadInt8();
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
     Data = stream.ReadInt32();
     if (Data > 0)
     {
         XVelocity = stream.ReadInt16();
         YVelocity = stream.ReadInt16();
         ZVelocity = stream.ReadInt16();
     }
 }
コード例 #30
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     XVelocity = stream.ReadInt16();
     YVelocity = stream.ReadInt16();
     ZVelocity = stream.ReadInt16();
 }
コード例 #31
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     stream.ReadString(); // Unused
     Seed = stream.ReadInt64();
     Dimension = (Dimension)stream.ReadInt8();
 }
コード例 #32
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     Slot = stream.ReadInt16();
     ItemID = stream.ReadInt16();
     Metadata = stream.ReadInt16();
 }
コード例 #33
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 public void ReadPacket(IMinecraftStream stream)
 {
     ProtocolVersion = stream.ReadInt32();
     Username        = stream.ReadString();
     stream.ReadInt64(); // Unused
     stream.ReadInt8();  // Unused
 }
コード例 #34
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     DeltaX   = stream.ReadInt8();
     DeltaY   = stream.ReadInt8();
     DeltaZ   = stream.ReadInt8();
 }
コード例 #35
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     Slot     = stream.ReadInt16();
     ItemID   = stream.ReadInt16();
     Metadata = stream.ReadInt16();
 }
コード例 #36
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID  = stream.ReadInt32();
     XVelocity = stream.ReadInt16();
     YVelocity = stream.ReadInt16();
     ZVelocity = stream.ReadInt16();
 }
コード例 #37
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     DeltaX = stream.ReadInt8();
     DeltaY = stream.ReadInt8();
     DeltaZ = stream.ReadInt8();
 }
コード例 #38
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 public void ReadPacket(IMinecraftStream stream)
 {
     ProtocolVersion = stream.ReadInt32();
     Username = stream.ReadString();
     stream.ReadInt64(); // Unused
     stream.ReadInt8();  // Unused
 }
コード例 #39
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     stream.ReadString(); // Unused
     Seed      = stream.ReadInt64();
     Dimension = (Dimension)stream.ReadInt8();
 }
コード例 #40
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 public void ReadPacket(IMinecraftStream stream)
 {
     ChunkX = stream.ReadInt32();
     ChunkZ = stream.ReadInt32();
     short length = stream.ReadInt16();
     Coordinates = new Coordinates3D[length];
     for (int i = 0; i < length; i++)
     {
         ushort value = stream.ReadUInt16();
         Coordinates[i] = new Coordinates3D(
             value >> 12 & 0xF,
             value & 0xFF,
             value >> 8 & 0xF);
     }
     BlockIDs = stream.ReadInt8Array(length);
     Metadata = stream.ReadInt8Array(length);
 }
コード例 #41
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        public void ReadPacket(IMinecraftStream stream)
        {
            ChunkX = stream.ReadInt32();
            ChunkZ = stream.ReadInt32();
            short length = stream.ReadInt16();

            Coordinates = new Coordinates3D[length];
            for (int i = 0; i < length; i++)
            {
                ushort value = stream.ReadUInt16();
                Coordinates[i] = new Coordinates3D(
                    value >> 12 & 0xF,
                    value & 0xFF,
                    value >> 8 & 0xF);
            }
            BlockIDs = stream.ReadInt8Array(length);
            Metadata = stream.ReadInt8Array(length);
        }
コード例 #42
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 public void ReadPacket(IMinecraftStream stream)
 {
     X              = stream.ReadDouble();
     Y              = stream.ReadDouble();
     Z              = stream.ReadDouble();
     Radius         = stream.ReadSingle();
     AffectedBlocks = new Tuple <sbyte, sbyte, sbyte> [stream.ReadInt32()];
     for (int i = 0; i < AffectedBlocks.Length; i++)
     {
         AffectedBlocks[i] = new Tuple <sbyte, sbyte, sbyte>(
             stream.ReadInt8(),
             stream.ReadInt8(),
             stream.ReadInt8());
     }
 }
コード例 #43
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ファイル: ExplosionPacket.cs プロジェクト: Zoxive/TrueCraft
 public void ReadPacket(IMinecraftStream stream)
 {
     X = stream.ReadDouble();
     Y = stream.ReadDouble();
     Z = stream.ReadDouble();
     Radius = stream.ReadSingle();
     AffectedBlocks = new Tuple<sbyte, sbyte, sbyte>[stream.ReadInt32()];
     for (int i = 0; i < AffectedBlocks.Length; i++)
     {
         AffectedBlocks[i] = new Tuple<sbyte, sbyte, sbyte>(
             stream.ReadInt8(),
             stream.ReadInt8(),
             stream.ReadInt8());
     }
 }
コード例 #44
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     Metadata = MetadataDictionary.FromStream(stream);
 }
コード例 #45
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ファイル: CollectItemPacket.cs プロジェクト: Zoxive/TrueCraft
 public void ReadPacket(IMinecraftStream stream)
 {
     CollectedItemID = stream.ReadInt32();
     CollectorID = stream.ReadInt32();
 }
コード例 #46
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ファイル: UseEntityPacket.cs プロジェクト: Zoxive/TrueCraft
 public void ReadPacket(IMinecraftStream stream)
 {
     UserID = stream.ReadInt32();
     TargetID = stream.ReadInt32();
     LeftClick = stream.ReadBoolean();
 }
コード例 #47
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 public void ReadPacket(IMinecraftStream stream)
 {
     X    = stream.ReadInt32();
     Z    = stream.ReadInt32();
     Load = stream.ReadBoolean();
 }
コード例 #48
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     Status = (EntityStatus)stream.ReadInt8();
 }
コード例 #49
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 public void ReadPacket(IMinecraftStream stream)
 {
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
 }
コード例 #50
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
 }
コード例 #51
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 public override void FromStream(IMinecraftStream stream)
 {
     Value = stream.ReadInt32();
 }
コード例 #52
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     Status   = (EntityStatus)stream.ReadInt8();
 }
コード例 #53
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
 }
コード例 #54
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 public void ReadPacket(IMinecraftStream stream)
 {
     CollectedItemID = stream.ReadInt32();
     CollectorID     = stream.ReadInt32();
 }
コード例 #55
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 public void ReadPacket(IMinecraftStream stream)
 {
     StatisticID = stream.ReadInt32();
     Delta = stream.ReadInt8();
 }
コード例 #56
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     Metadata = MetadataDictionary.FromStream(stream);
 }
コード例 #57
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 public void ReadPacket(IMinecraftStream stream)
 {
     StatisticID = stream.ReadInt32();
     Delta       = stream.ReadInt8();
 }
コード例 #58
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 public void ReadPacket(IMinecraftStream stream)
 {
     EntityID = stream.ReadInt32();
     Action = (PlayerAction)stream.ReadInt8();
 }
コード例 #59
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 public void ReadPacket(IMinecraftStream stream)
 {
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
 }