コード例 #1
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(KeepAlive);
            stream.Purge();

            return this;
        }
コード例 #2
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(KeepAlive);
            stream.Purge();

            return(this);
        }
コード例 #3
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(Threshold);
            stream.Purge();

            return this;
        }
コード例 #4
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(Threshold);
            stream.Purge();

            return(this);
        }
コード例 #5
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(WindowId);
            stream.WriteVarInt(Enchantment);
            stream.Purge();

            return(this);
        }
コード例 #6
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteByte((byte) Action);
            stream.Purge();

            return this;
        }
コード例 #7
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            Location.ToStreamLong(stream);
            stream.Purge();

            return(this);
        }
コード例 #8
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteSByte((sbyte) EffectID);
            stream.Purge();

            return this;
        }
コード例 #9
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            EntityProperties.ToStream(ref stream);
            stream.Purge();

            return(this);
        }
コード例 #10
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityIDs.Length);
            stream.WriteVarIntArray(EntityIDs);
            stream.Purge();

            return(this);
        }
コード例 #11
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            Metadata.ToStream(stream);
            stream.Purge();

            return this;
        }
コード例 #12
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt((byte)Action);
            Title.ToStream(ref stream);
            stream.Purge();

            return(this);
        }
コード例 #13
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(Event);
            CombatEvent.ToStream(ref stream);
            stream.Purge();

            return(this);
        }
コード例 #14
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            Metadata.ToStream(stream);
            stream.Purge();

            return(this);
        }
コード例 #15
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(CollectedEntityID);
            stream.WriteVarInt(CollectorEntityID);
            stream.Purge();

            return this;
        }
コード例 #16
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteString(Hash);
            stream.WriteVarInt((int)Result);
            stream.Purge();

            return(this);
        }
コード例 #17
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteByte((byte)Action);
            stream.Purge();

            return(this);
        }
コード例 #18
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityIDs.Length);
            stream.WriteVarIntArray(EntityIDs);
            stream.Purge();

            return this;
        }
コード例 #19
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(Count);
            stream.WriteString(Text);
            stream.Purge();

            return(this);
        }
コード例 #20
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(CollectedEntityID);
            stream.WriteVarInt(CollectorEntityID);
            stream.Purge();

            return(this);
        }
コード例 #21
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            EntityProperties.ToStream(ref stream);
            stream.Purge();

            return this;
        }
コード例 #22
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteSByte(HeadYaw);
            stream.Purge();

            return this;
        }
コード例 #23
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteSByte((sbyte)EffectID);
            stream.Purge();

            return(this);
        }
コード例 #24
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(Count);
            stream.WriteString(Text);
            stream.Purge();

            return this;
        }
コード例 #25
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(WindowId);
            stream.WriteVarInt(Enchantment);
            stream.Purge();

            return this;
        }
コード例 #26
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            Location.ToStreamLong(stream);
            stream.Purge();

            return this;
        }
コード例 #27
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteFloat(ExperienceBar);
            stream.WriteVarInt(Level);
            stream.WriteVarInt(TotalExperience);
            stream.Purge();

            return(this);
        }
コード例 #28
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            Vector3.ToStreamIntFixedPoint(stream);
            stream.WriteShort(Count);
            stream.Purge();

            return(this);
        }
コード例 #29
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            DeltaVector3.ToStreamSByteFixedPoint(stream);
            stream.WriteBoolean(OnGround);
            stream.Purge();

            return(this);
        }
コード例 #30
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteString(Channel);
            stream.WriteVarInt(Data.Length);
            stream.WriteByteArray(Data);
            stream.Purge();

            return this;
        }
コード例 #31
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteFloat(ExperienceBar);
            stream.WriteVarInt(Level);
            stream.WriteVarInt(TotalExperience);
            stream.Purge();

            return this;
        }
コード例 #32
0
        public void ToStream(IMinecraftStream stream)
        {
            stream.WriteVarInt(Count);

            foreach (var entry in _entries)
            {
                stream.WriteString(entry.StatisticsName);
                stream.WriteVarInt(entry.Value);
            }
        }
コード例 #33
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteFloat(Health);
            stream.WriteVarInt(Food);
            stream.WriteFloat(FoodSaturation);
            stream.Purge();

            return(this);
        }
コード例 #34
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            Vector3.ToStreamIntFixedPoint(stream);
            stream.WriteShort(Count);
            stream.Purge();

            return this;
        }
コード例 #35
0
        public void ToStream(IMinecraftStream stream)
        {
            stream.WriteVarInt(Count);

            foreach (var entry in _entries)
            {
                stream.WriteString(entry.StatisticsName);
                stream.WriteVarInt(entry.Value);
            }
        }
コード例 #36
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteString(Channel);
            stream.WriteVarInt(Data.Length);
            stream.WriteByteArray(Data);
            stream.Purge();

            return(this);
        }
コード例 #37
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteShort((short)Slot);
            Item.ToStream(stream);
            stream.Purge();

            return(this);
        }
コード例 #38
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            DeltaVector3.ToStreamSByteFixedPoint(stream);
            stream.WriteBoolean(OnGround);
            stream.Purge();

            return this;
        }
コード例 #39
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteVarInt(NBTTag.Length);
            stream.WriteByteArray(NBTTag);
            stream.Purge();

            return this;
        }
コード例 #40
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteShort((short) Slot);
            Item.ToStream(stream);
            stream.Purge();

            return this;
        }
コード例 #41
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteSByte(Yaw);
            stream.WriteSByte(Pitch);
            stream.WriteBoolean(OnGround);
            stream.Purge();

            return(this);
        }
コード例 #42
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(SharedSecret.Length);
            stream.WriteByteArray(SharedSecret);
            stream.WriteVarInt(VerificationToken.Length);
            stream.WriteByteArray(VerificationToken);
            stream.Purge();

            return(this);
        }
コード例 #43
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            Location.ToStreamLong(stream);
            stream.WriteByte((byte) Action);
            stream.WriteVarInt(NBTData.Length);
            stream.WriteByteArray(NBTData);
            stream.Purge();

            return this;
        }
コード例 #44
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteShort(VelocityX);
            stream.WriteShort(VelocityY);
            stream.WriteShort(VelocityZ);
            stream.Purge();

            return this;
        }
コード例 #45
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt((byte)Action);
            stream.WriteVarInt(Length);
            stream.WriteBigInteger(UUID);
            PlayerList.ToStream(ref stream);
            stream.Purge();

            return(this);
        }
コード例 #46
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteSByte(Yaw);
            stream.WriteSByte(Pitch);
            stream.WriteBoolean(OnGround);
            stream.Purge();

            return this;
        }
コード例 #47
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(SharedSecret.Length);
            stream.WriteByteArray(SharedSecret);
            stream.WriteVarInt(VerificationToken.Length);
            stream.WriteByteArray(VerificationToken);
            stream.Purge();

            return this;
        }
コード例 #48
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteShort(VelocityX);
            stream.WriteShort(VelocityY);
            stream.WriteShort(VelocityZ);
            stream.Purge();

            return(this);
        }
コード例 #49
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            Location.ToStreamLong(stream);
            stream.WriteByte((byte)Action);
            stream.WriteVarInt(NBTData.Length);
            stream.WriteByteArray(NBTData);
            stream.Purge();

            return(this);
        }
コード例 #50
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(ProtocolVersion);
            stream.WriteString(ServerAddress);
            stream.WriteShort(ServerPort);
            stream.WriteVarInt((byte)NextState);
            stream.Purge();

            return(this);
        }
コード例 #51
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteString(ServerId);
            stream.WriteVarInt(PublicKey.Length);
            stream.WriteByteArray(PublicKey);
            stream.WriteVarInt(VerificationToken.Length);
            stream.WriteByteArray(VerificationToken);
            stream.Purge();

            return(this);
        }
コード例 #52
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteString(ServerId);
            stream.WriteVarInt(PublicKey.Length);
            stream.WriteByteArray(PublicKey);
            stream.WriteVarInt(VerificationToken.Length);
            stream.WriteByteArray(VerificationToken);
            stream.Purge();

            return this;
        }
コード例 #53
0
        public void ToStream(ref IMinecraftStream stream)
        {
            stream.WriteDouble(X);
            stream.WriteDouble(Z);

            stream.WriteDouble(OldRadius);
            stream.WriteDouble(NewRadius);
            //stream.WriteVarLong(Speed); TODO: VarLong
            stream.WriteVarInt(PortalTeleportBoundary);
            stream.WriteVarInt(WarningTime);
            stream.WriteVarInt(WarningBlocks);
        }
コード例 #54
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteSByte((sbyte) EffectID);
            stream.WriteSByte(Amplifier);
            stream.WriteVarInt(Duration);
            stream.WriteBoolean(HideParticles);
            stream.Purge();

            return this;
        }
コード例 #55
0
 public void ToStream(ref IMinecraftStream stream)
 {
     stream.WriteString(Name);
     Properties.ToStream(ref stream);
     stream.WriteVarInt(Gamemode);
     stream.WriteVarInt(Ping);
     stream.WriteBoolean(HasDisplayName);
     if (HasDisplayName)
     {
         stream.WriteString(DisplayName);
     }
 }
コード例 #56
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteBigInteger(PlayerUUID);
            Vector3.ToStreamIntFixedPoint(stream);
            stream.WriteSByte(Yaw);
            stream.WriteSByte(Pitch);
            stream.WriteShort(CurrentItem);
            EntityMetadata.ToStream(stream);
            stream.Purge();

            return this;
        }
コード例 #57
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteInt(EntityID);
            stream.WriteVarInt((byte) GameMode);
            stream.WriteSByte((sbyte) Dimension);
            stream.WriteVarInt((byte) Difficulty);
            stream.WriteByte(MaxPlayers);
            stream.WriteString(LevelType);
            stream.WriteBoolean(ReducedDebugInfo);
            stream.Purge();

            return this;
        }
コード例 #58
0
        public IPacket WritePacket(IMinecraftStream stream) // TODO: Complete
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteByte((byte) Type);
            Vector3.ToStreamIntFixedPoint(stream);
            stream.WriteByte(Yaw);
            stream.WriteByte(Pitch);
            stream.WriteShort(SpeedX);
            stream.WriteShort(SpeedY);
            stream.WriteShort(SpeedZ);
            stream.Purge();

            return this;
        }
コード例 #59
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteBoolean(OnGround);
            stream.Purge();

            return this;
        }
コード例 #60
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteString(Response);
            stream.Purge();

            return this;
        }