public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(URL); stream.WriteString(Hash); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(URL); stream.WriteString(Hash); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(UUID); stream.WriteString(Username); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(Header); stream.WriteString(Footer); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(Header); stream.WriteString(Footer); stream.Purge(); return this; }
public void ToStream(ref IMinecraftStream stream) { stream.WriteString(TeamDisplayName); stream.WriteString(TeamPrefix); stream.WriteString(TeamSuffix); stream.WriteByte(FriendlyFire); stream.WriteString(NameTagVisibility); stream.WriteByte(Color); }
public void WritePacket(IMinecraftStream stream) { stream.WriteInt32(X); stream.WriteInt16(Y); stream.WriteInt32(Z); stream.WriteString(Text[0]); stream.WriteString(Text[1]); stream.WriteString(Text[2]); stream.WriteString(Text[3]); }
public void WritePacket(IMinecraftStream stream) { stream.WriteInt32(X); stream.WriteInt16(Y); stream.WriteInt32(Z); stream.WriteString(Text[0]); stream.WriteString(Text[1]); stream.WriteString(Text[2]); stream.WriteString(Text[3]); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteByte(ProtocolVersion); stream.WriteString(Username); stream.WriteString(VerificationKey); stream.WriteByte(UnUsed); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(ObjectiveName); stream.WriteSByte(Mode); stream.WriteString(ObjectiveValue); stream.WriteString(Type); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteString(Label); stream.WriteString(Action); stream.WriteInt(KeyCode); stream.WriteByte((byte) KeyMods); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteByte(ProtocolVersion); stream.WriteString(ServerName); stream.WriteString(ServerMOTD); stream.WriteByte((byte)UserType); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteByte(ProtocolVersion); stream.WriteString(Username); stream.WriteString(VerificationKey); stream.WriteByte(UnUsed); stream.Purge(); return this; }
public void ToStream(ref IMinecraftStream stream) { stream.WriteString(TeamDisplayName); stream.WriteString(TeamPrefix); stream.WriteString(TeamSuffix); stream.WriteByte(FriendlyFire); stream.WriteString(NameTagVisibility); stream.WriteByte(Color); stream.WriteVarInt(Players.Length); stream.WriteStringArray(Players); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteByte(ProtocolVersion); stream.WriteString(ServerName); stream.WriteString(ServerMOTD); stream.WriteByte((byte) UserType); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(ObjectiveName); stream.WriteSByte(Mode); stream.WriteString(ObjectiveValue); stream.WriteString(Type); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteString(Label); stream.WriteString(Action); stream.WriteInt(KeyCode); stream.WriteByte((byte)KeyMods); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteShort(NameID); stream.WriteString(PlayerName); stream.WriteString(ListName); stream.WriteString(GroupName); stream.WriteByte(GroupRank); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); Location.ToStreamLong(stream); stream.WriteString(Text[0]); stream.WriteString(Text[1]); stream.WriteString(Text[2]); stream.WriteString(Text[3]); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(Username); stream.WriteInt(Protocol1); stream.WriteInt(Protocol2); stream.WriteInt(ClientID); stream.WriteString(RealmsData); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(Username); stream.WriteInt(Protocol1); stream.WriteInt(Protocol2); stream.WriteInt(ClientID); stream.WriteString(RealmsData); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); Location.ToStreamLong(stream); stream.WriteString(Text[0]); stream.WriteString(Text[1]); stream.WriteString(Text[2]); stream.WriteString(Text[3]); stream.Purge(); return(this); }
public void ToStream(ref IMinecraftStream stream) { stream.WriteString(Name); Properties.ToStream(ref stream); stream.WriteVarInt(Gamemode); stream.WriteVarInt(Ping); stream.WriteBoolean(HasDisplayName); if (HasDisplayName) { stream.WriteString(DisplayName); } }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteByte(WindowID); stream.WriteString(InventoryType); stream.WriteString(WindowTitle); stream.WriteByte(NumberOfSlots); if (InventoryType == "EntityHorse") stream.WriteInt(EntityID.GetValueOrDefault()); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteByte(EntityID); stream.WriteString(InGameName); stream.WriteString(SkinName); SpawnLocation.ToStreamShort(stream); stream.WriteByte(SpawnYaw); stream.WriteByte(SpawnPitch); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteByte(EntityID); stream.WriteString(InGameName); stream.WriteString(SkinName); SpawnLocation.ToStreamShort(stream); stream.WriteByte(SpawnYaw); stream.WriteByte(SpawnPitch); stream.Purge(); return(this); }
public void ToStream(ref IMinecraftStream stream) { stream.WriteVarInt(Count); foreach (var entry in _entries) { stream.WriteString(entry.Name); stream.WriteString(entry.Value); stream.WriteBoolean(entry.IsSigned); if (entry.IsSigned) stream.WriteString(entry.Signature); } }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(ScoreName); stream.WriteBoolean(RemoveItem); if (!RemoveItem) { stream.WriteString(ObjectiveName); stream.WriteInt(Value.Value); } stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(ScoreName); stream.WriteBoolean(RemoveItem); if (!RemoveItem) { stream.WriteString(ObjectiveName); stream.WriteInt(Value.Value); } stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteByte(WindowID); stream.WriteString(InventoryType); stream.WriteString(WindowTitle); stream.WriteByte(NumberOfSlots); if (InventoryType == "EntityHorse") { stream.WriteInt(EntityID.GetValueOrDefault()); } stream.Purge(); return(this); }
public void ToStream(ref IMinecraftStream stream) { stream.WriteVarInt(Count); foreach (var entry in _entries) { stream.WriteString(entry.Name); stream.WriteString(entry.Value); stream.WriteBoolean(entry.IsSigned); if (entry.IsSigned) { stream.WriteString(entry.Signature); } } }
public void WritePacket(IMinecraftStream stream) { stream.WriteInt32(ProtocolVersion); stream.WriteString(Username); stream.WriteInt64(0); // Unused stream.WriteInt8(0); // Unused }
public void WritePacket(IMinecraftStream stream) { stream.WriteInt32(EntityID); stream.WriteString(""); // Unused stream.WriteInt64(Seed); stream.WriteInt8((sbyte)Dimension); }
public void WritePacket(IMinecraftStream stream) { stream.WriteInt32(EntityID); stream.WriteString(""); // Unused stream.WriteInt64(Seed); stream.WriteInt8((sbyte)Dimension); }
public void WritePacket(IMinecraftStream stream) { stream.WriteInt32(ProtocolVersion); stream.WriteString(Username); stream.WriteInt64(0); // Unused stream.WriteInt8(0); // Unused }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(Response); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteString(Reason); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteString(Reason); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteVarInt(Count); stream.WriteString(Text); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteString(AppName); stream.WriteShort(ExtensionCount); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteVarInt(Count); stream.WriteString(Text); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteSByte((sbyte) Position); stream.WriteString(ScoreName); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteByte(EntityID); stream.WriteString(ModelName); stream.Purge(); return this; }
public void WritePacket(IMinecraftStream stream) { stream.WriteInt32(EntityID); stream.WriteString(PaintingName); stream.WriteInt32(X); stream.WriteInt32(Y); stream.WriteInt32(Z); stream.WriteInt32((int)Direction); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(Message); stream.WriteByte((byte) Position); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteString(ExtName); stream.WriteInt(Version); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteString(AppName); stream.WriteShort(ExtensionCount); stream.Purge(); return this; }
public void WritePacket(IMinecraftStream stream) { stream.WriteInt32(EntityID); stream.WriteString(PaintingName); stream.WriteInt32(X); stream.WriteInt32(Y); stream.WriteInt32(Z); stream.WriteInt32((int)Direction); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteByte(EntityID); stream.WriteString(ModelName); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteSByte(PlayerID); stream.WriteString(Message); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(Message); stream.WriteByte((byte)Position); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteSByte((sbyte)Position); stream.WriteString(ScoreName); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteByte(ID); stream.WriteByte(UnUsed); stream.WriteString(Message); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(Text); stream.WriteBoolean(HasPosition); LookedAtBlock.ToStreamLong(stream); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(TeamName); stream.WriteByte((byte)Action); Team.ToStream(ref stream); stream.Purge(); return(this); }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(Channel); stream.WriteVarInt(Data.Length); stream.WriteByteArray(Data); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(Channel); stream.WriteShort((short)Data.Length); stream.WriteByteArray(Data); stream.Purge(); return(this); }
public void ToStream(IMinecraftStream stream) { stream.WriteVarInt(Count); foreach (var entry in _entries) { stream.WriteString(entry.StatisticsName); stream.WriteVarInt(entry.Value); } }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteString(SoundName); Coordinates.ToStreamInt(stream); stream.WriteFloat(Volume); stream.WriteByte(Pitch); stream.Purge(); return this; }
public IPacket WritePacket(IMinecraftStream stream) { stream.WriteVarInt(ID); stream.WriteVarInt(EntityID); stream.WriteString(Title); Location.ToStreamLong(stream); stream.WriteInt(Direction); stream.Purge(); return this; }