Esempio n. 1
0
    // Update is called once per frame
    void Update()
    {
        if (timed)
        {
            currTime -= Time.deltaTime;

            if (currTime > 0)
            {
                //textField.text = "Auto play in " + (int)currTime;
                Debug.Log("Auto play in: " + (int)currTime);
            }
            else
            {
                if (currTime < 0)
                {
                    Debug.Log("GO TO SCENE");
                    LoadScene ls = LoadObject.GetComponent <LoadScene> ();
                    ls.GoToScene(5);
                }
                else
                {
                    Debug.Log("Cant find object");
                }
                timed = false;
            }
        }
    }