void Update() { if (LoadScene.GetCurrentSceneName() != "TitleScene" && LoadScene.GetCurrentSceneName() != "Video") { if (GameManager.Instance.gameObject.GetComponent <StopBGMManager>().BGM.isPlaying) { if (BGM.isPlaying) { BGM.Pause(); } } else { if (!BGM.isPlaying) { BGM.Play(); } } } if (LoadScene.GetCurrentSceneName() == "Video") { if (BGM.isPlaying) { BGM.Pause(); } } //ヴォリュームを変わる if (BGM.volume != Volume) { BGM.volume = Volume; } }