The C# function Obj_AI_Hero.AvgMovChangeTime is a method that calculates the average movement change time for a hero object in a game. It is used to determine the average time taken by the hero to change its movement direction or position. This information can be helpful in analyzing the hero's agility or responsiveness in the game.
C# (CSharp) Obj_AI_Hero.AvgMovChangeTime - 38 examples found. These are the top rated real world C# (CSharp) examples of Obj_AI_Hero.AvgMovChangeTime extracted from open source projects. You can rate examples to help us improve the quality of examples.