The csharp Obj_AI_Hero.DistanceToPlayer is a method in the C# programming language that calculates the distance between the character controlled by the player and a specific object or character in a video game. It returns the distance in units or measurements determined by the game's engine. This method helps developers implement various gameplay mechanics and AI behaviors based on the proximity of the player to other characters or objects in the game world.
C# (CSharp) Obj_AI_Hero.DistanceToPlayer - 33 examples found. These are the top rated real world C# (CSharp) examples of Obj_AI_Hero.DistanceToPlayer extracted from open source projects. You can rate examples to help us improve the quality of examples.