private static void Fuckingw(Obj_AI_Hero hero) { if (hero == null) return; var qmana = _player.Spellbook.GetSpell(SpellSlot.Q).ManaCost; var wmana = _player.Spellbook.GetSpell(SpellSlot.W).ManaCost; var emana = _player.Spellbook.GetSpell(SpellSlot.E).ManaCost; var rmana = _player.Spellbook.GetSpell(SpellSlot.R).ManaCost; var diveTower = _config.Item("diveintower").GetValue<bool>(); if ((hero.UnderTurret() && !diveTower) || !_w.IsReady()) return; var usewhE = (100 * (_player.Health / _player.MaxHealth)) > _config.Item("UseWHE").GetValue<Slider>().Value; if (usewhE && hero.IsValidTarget(_q.Range + _w.Range) && hero.CountEnemiesInRange(_q.Range + _w.Range) <= _config.Item("EnemyC").GetValue<Slider>().Value && _player.Distance(hero) > Orbwalking.GetRealAutoAttackRange(_player)) { if (hero.Health < (_player.GetAutoAttackDamage(hero, true) * 2)) { _w.Cast(hero.Position); } else if (hero.Health < _q.GetDamage(hero) && _player.MaxMana > qmana + wmana && _q.IsReady()) { _w.Cast(hero.Position); } else if (hero.Health < _e.GetDamage(hero) && _player.MaxMana > emana + wmana && _e.IsReady()) { _w.Cast(hero.Position); } else if (hero.Health < _e.GetDamage(hero) + _q.GetDamage(hero) && _player.MaxMana > qmana + emana + wmana && _e.IsReady() && _e.IsReady()) { _w.Cast(hero.Position); } else if (hero.Health < _q.GetDamage(hero) + _r.GetDamage(hero) && _q.IsReady() && _r.IsReady() && _player.MaxMana > qmana + wmana + rmana) { _w.Cast(hero.Position); } } }
private static void Game_OnUpdate(EventArgs args) { didhs = menu.Item("harasskey").GetValue<KeyBind>().Active; // ulti check uo = player.GetSpell(SpellSlot.R).Name != "RivenFengShuiEngine"; // hydra check hashd = Items.HasItem(3077) || Items.HasItem(3074); canhd = !didaa && (Items.CanUseItem(3077) || Items.CanUseItem(3074)); // main target (riven targ) rtarg = TargetSelector.GetTarget(900, TargetSelector.DamageType.Physical); ctarg = TargetSelector.GetTarget(q.Range + w.Range, TargetSelector.DamageType.Physical); btarg = rtarg != null && ctarg != null && TargetSelector.GetPriority(rtarg) > TargetSelector.GetPriority(ctarg) ? rtarg : ctarg; truerange = player.AttackRange + player.Distance(player.BBox.Minimum) + 1; // if no valid target cancel to cursor pos if (!qtarg.IsValidTarget(truerange + 100)) qtarg = player; // can we burst? cb = rtarg != null && r.IsReady() && q.IsReady() && ((ComboDamage(rtarg)/1.6) >= rtarg.Health || rtarg.CountEnemiesInRange(w.Range) >= menuslide("multic")); // set player skin player.SetSkin(player.BaseSkinName, menu.Item("skinset").GetValue<StringList>().SelectedIndex); // move behind me if (qtarg != player && qtarg.IsFacing(player) && qtarg.Distance(player.ServerPosition) < truerange + 120) movepos = player.ServerPosition + (player.ServerPosition - qtarg.ServerPosition).Normalized()*28; // move towards target (thanks yol0) if (qtarg != player && (!qtarg.IsFacing(player) || qtarg.Distance(player.ServerPosition) > truerange + 120)) movepos = player.ServerPosition.Extend(qtarg.ServerPosition, 350); // move to game cursor pos if (qtarg == player) movepos = Game.CursorPos; // orbwalk movement orbwalker.SetAttack(canmv); orbwalker.SetMovement(canmv); // reqs -> SemiQ(); AuraUpdate(); CombatCore(); Windslash(); if (btarg.IsValidTarget() && menu.Item("combokey").GetValue<KeyBind>().Active) { ComboTarget(btarg); } if (rtarg.IsValidTarget() && menu.Item("shycombo").GetValue<KeyBind>().Active) { if (rtarg.Distance(player.ServerPosition) <= truerange) { if ((Items.HasItem(3077) || Items.HasItem(3074))) { if ((Items.CanUseItem(3077) || Items.CanUseItem(3074))) { OrbTo(rtarg); } } } if (rtarg.IsValidTarget(w.Range)) { if (w.IsReady()) w.Cast(); } TryFlashInitiate(rtarg); } if (didhs && ctarg.IsValidTarget()) { HarassTarget(ctarg); } if (player.IsValid && menu.Item("clearkey").GetValue<KeyBind>().Active) { Clear(); Wave(); } if (player.IsValid && menu.Item("fleekey").GetValue<KeyBind>().Active) { Flee(); } }
public static void UseItems(Obj_AI_Hero target, Menu config, float comboDmg = 0f, bool cleanseSpell=false) { if (config.Item("hyd").GetValue<bool>() && player.BaseSkinName != "Renekton") { castHydra(target); } if (config.Item("ran").GetValue<bool>() && Items.HasItem(randuins.Id) && Items.CanUseItem(randuins.Id)) { if (target != null && player.Distance(target) < randuins.Range && player.CountEnemiesInRange(randuins.Range) >= config.Item("ranmin").GetValue<Slider>().Value) { Items.UseItem(randuins.Id); } } if (config.Item("odin").GetValue<bool>() && target != null && Items.HasItem(odins.Id) && Items.CanUseItem(odins.Id)) { var odinDmg = Damage.GetItemDamage(player, target, Damage.DamageItems.OdingVeils); if (config.Item("odinonlyks").GetValue<bool>()) { if (odinDmg > target.Health) { odins.Cast(target); } } else if (player.CountEnemiesInRange(odins.Range) >= config.Item("odinmin").GetValue<Slider>().Value || (Math.Max(comboDmg, odinDmg) > target.Health && player.HealthPercent<30 && player.Distance(target) < odins.Range && !CombatHelper.CheckCriticalBuffs(target))) { odins.Cast(); } } if (target != null && config.Item("bil").GetValue<bool>() && Items.HasItem(bilgewater.Id) && Items.CanUseItem(bilgewater.Id)) { var bilDmg = Damage.GetItemDamage(player, target, Damage.DamageItems.Bilgewater); if (config.Item("bilonlyks").GetValue<bool>()) { if (bilDmg > target.Health) { bilgewater.Cast(target); } } else if ((player.Distance(target) > config.Item("bilminr").GetValue<Slider>().Value && IsHeRunAway(target) && (target.Health / target.MaxHealth * 100f) < 40 && target.Distance(player) > player.AttackRange) || (Math.Max(comboDmg, bilDmg) > target.Health && (player.Health / player.MaxHealth * 100f) < 50)) { bilgewater.Cast(target); } } if (target != null && config.Item("botr").GetValue<bool>() && Items.HasItem(botrk.Id) && Items.CanUseItem(botrk.Id)) { var botrDmg = Damage.GetItemDamage(player, target, Damage.DamageItems.Botrk); if (config.Item("botronlyks").GetValue<bool>()) { if (botrDmg > target.Health) { botrk.Cast(target); } } else if ((player.Distance(target) > config.Item("botrminr").GetValue<Slider>().Value && (player.Health / player.MaxHealth * 100f) < config.Item("botrmyhealth").GetValue<Slider>().Value && (target.Health / target.MaxHealth * 100f) < config.Item("botrenemyhealth").GetValue<Slider>().Value) || (IsHeRunAway(target) && (target.Health / target.MaxHealth * 100f) < 40 && target.Distance(player) > player.AttackRange) || (Math.Max(comboDmg, botrDmg) > target.Health && (player.Health / player.MaxHealth * 100f) < 50)) { botrk.Cast(target); } } if (target != null && config.Item("hex").GetValue<bool>() && Items.HasItem(hexgun.Id) && Items.CanUseItem(hexgun.Id)) { var hexDmg = Damage.GetItemDamage(player, target, Damage.DamageItems.Hexgun); if (config.Item("hexonlyks").GetValue<bool>()) { if (hexDmg > target.Health) { hexgun.Cast(target); } } else if ((player.Distance(target) > config.Item("hexminr").GetValue<Slider>().Value && IsHeRunAway(target) && (target.Health / target.MaxHealth * 100f) < 40 && target.Distance(player) > player.AttackRange) || (Math.Max(comboDmg, hexDmg) > target.Health && (player.Health / player.MaxHealth * 100f) < 50)) { hexgun.Cast(target); } } if (config.Item("Muramana").GetValue<bool>() && ((!MuramanaEnabled && config.Item("MuramanaMinmana").GetValue<Slider>().Value < player.ManaPercent) || (MuramanaEnabled && config.Item("MuramanaMinmana").GetValue<Slider>().Value > player.ManaPercent))) { if (Muramana.IsOwned() && Muramana.IsReady()) { Muramana.Cast(); } if (Muramana2.IsOwned() && Muramana2.IsReady()) { Muramana2.Cast(); } } MuramanaTime = System.Environment.TickCount; if (config.Item("you").GetValue<bool>() && Items.HasItem(youmuu.Id) && Items.CanUseItem(youmuu.Id) && target != null && player.Distance(target) < player.AttackRange + 50 && target.HealthPercent < 65) { youmuu.Cast(); } if (Items.HasItem(frost.Id) && Items.CanUseItem(frost.Id) && target != null && config.Item("frost").GetValue<bool>()) { if (player.Distance(target) < frost.Range && (config.Item("frostmin").GetValue<Slider>().Value <= target.CountEnemiesInRange(225f) && ((target.Health / target.MaxHealth * 100f) < 40 && config.Item("frostlow").GetValue<bool>() || !config.Item("frostlow").GetValue<bool>()))) { frost.Cast(target); } } if (Items.HasItem(solari.Id) && Items.CanUseItem(solari.Id) && config.Item("solari").GetValue<bool>()) { if ((config.Item("solariminally").GetValue<Slider>().Value <= player.CountAlliesInRange(solari.Range) && config.Item("solariminenemy").GetValue<Slider>().Value <= player.CountEnemiesInRange(solari.Range)) || ObjectManager.Get<Obj_AI_Hero>() .FirstOrDefault( h => h.IsAlly && !h.IsDead && solari.IsInRange(h) && CombatHelper.CheckCriticalBuffs(h)) != null) { solari.Cast(); } } if (Items.HasItem(mountain.Id) && Items.CanUseItem(mountain.Id) && config.Item("mountain").GetValue<bool>()) { if (config.Item("castonme").GetValue<bool>() && (player.Health / player.MaxHealth * 100f) < config.Item("mountainmin").GetValue<Slider>().Value && (player.CountEnemiesInRange(700f) > 0 || CombatHelper.CheckCriticalBuffs(player))) { mountain.Cast(player); return; } var targ = ObjectManager.Get<Obj_AI_Hero>() .Where( h => h.IsAlly && !h.IsMe && !h.IsDead && player.Distance(h) < mountain.Range && config.Item("mountainpriority" + h.ChampionName).GetValue<Slider>().Value > 0 && (h.Health / h.MaxHealth * 100f) < config.Item("mountainmin").GetValue<Slider>().Value); if (targ != null) { var finaltarg = targ.OrderByDescending( t => config.Item("mountainpriority" + t.ChampionName).GetValue<Slider>().Value) .ThenBy(t => t.Health) .FirstOrDefault(); if (finaltarg != null && (finaltarg.CountEnemiesInRange(700f) > 0 || finaltarg.UnderTurret(true) || CombatHelper.CheckCriticalBuffs(finaltarg))) { mountain.Cast(finaltarg); } } } if (config.Item("QSSEnabled").GetValue<bool>()) { UseCleanse(config, cleanseSpell); } }
public int enemiesInRange(Obj_AI_Hero obj, float range) { return obj.CountEnemiesInRange(range); }
private static bool Checkinrange(Obj_AI_Hero i) { if (i.CountEnemiesInRange(750) >= 1 && i.CountEnemiesInRange(750) < 3) { return true; } return false; }
private void Combo(Obj_AI_Hero target, float cmbDmg, bool canKill, bool bush) { if (target == null || !target.IsValidTarget()) { return; } if (config.Item("useItems").GetValue<bool>()) { ItemHandler.UseItems(target, config); } if (config.Item("usew", true).GetValue<bool>() && W.IsReady() && W.CanCast(target)) { var tarPered = W.GetPrediction(target); if (justE && ePos.IsValid() && target.Distance(ePos) < 375) { if (W.Range - 80 > tarPered.CastPosition.Distance(player.Position) && tarPered.Hitchance >= HitChance.High) { W.Cast(target.Position, config.Item("packets").GetValue<bool>()); } } else { if (W.Range - 80 > tarPered.CastPosition.Distance(player.Position) && tarPered.Hitchance >= HitChance.VeryHigh) { W.Cast(tarPered.CastPosition, config.Item("packets").GetValue<bool>()); } } } if (config.Item("usee", true).GetValue<bool>() && E.IsReady() && (((canKill && config.Item("useekill", true).GetValue<bool>()) || (!config.Item("useekill", true).GetValue<bool>() && CheckMana())) || config.Item("startWithE", true).GetValue<bool>())) { switch (config.Item("eType", true).GetValue<StringList>().SelectedIndex) { case 0: CastE(target); return; case 1: CastE(target, false); return; break; } } if (config.Item("useq", true).GetValue<bool>() && Q.IsReady() && Q.CanCast(target) && target.IsValidTarget() && !bush && !Estun) { CastQHero(target); } var ignitedmg = (float) player.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite); bool hasIgnite = player.Spellbook.CanUseSpell(player.GetSpellSlot("SummonerDot")) == SpellState.Ready; if (config.Item("useIgnite", true).GetValue<bool>() && ((ignitedmg > target.Health && hasIgnite && !player.IsChannelingImportantSpell() && !justQ && !Q.CanCast(target) && !justR && !R.CanCast(target) && CheckW(target)) || IgniteTarget != null)) { if (IgniteTarget != null) { player.Spellbook.CastSpell(player.GetSpellSlot("SummonerDot"), IgniteTarget); return; } player.Spellbook.CastSpell(player.GetSpellSlot("SummonerDot"), target); } var castR = false; if (target.CountEnemiesInRange(2000) == 1) { castR = true; } else if (!config.Item("ult" + target.SkinName, true).GetValue<bool>()) { castR = true; } if (R.IsReady() && R.CanCast(target) && config.Item("user", true).GetValue<bool>() && castR && R.Instance.ManaCost < player.Mana && !target.Buffs.Any(b => CombatHelper.invulnerable.Contains(b.Name)) && !CombatHelper.CheckCriticalBuffs(target)) { if (config.Item("userPred", true).GetValue<bool>()) { var Whit = wPos.IsValid() && System.Environment.TickCount - wTime > 700 && Prediction.GetPrediction(target, 0.55f).UnitPosition.Distance(wPos) < W.Width; var targetHP = HealthPrediction.GetHealthPrediction(target, 400); var killWithIgnite = hasIgnite && config.Item("useIgnite", true).GetValue<bool>() && R.GetDamage(target) + ignitedmg > targetHP && targetHP > R.GetDamage(target); var killWithW = wPos != null && Whit && R.GetDamage(target) + W.GetDamage(target) > targetHP && target.Health > R.GetDamage(target); var killWithIgniteAndW = !killWithW && Whit && hasIgnite && config.Item("useIgnite", true).GetValue<bool>() && R.GetDamage(target) + W.GetDamage(target) + ignitedmg > targetHP && targetHP > R.GetDamage(target) + W.GetDamage(target); if (killWithW || (targetHP < R.GetDamage(target) && !justQ && CheckW(target))) { R.CastOnUnit(target, config.Item("packets").GetValue<bool>()); } if ((killWithIgnite || killWithIgniteAndW) && CheckW(target)) { R.CastOnUnit(target, config.Item("packets").GetValue<bool>()); IgniteTarget = target; Utility.DelayAction.Add(500, () => IgniteTarget = null); } } else { if (target.Health < R.GetDamage(target)) { R.CastOnUnit(target, config.Item("packets").GetValue<bool>()); } } } }
private void CastR(Obj_AI_Hero target) { if (R.IsReady() && !maoR && player.Mana / player.MaxMana * 100 > config.Item("rmana", true).GetValue<Slider>().Value && config.Item("user", true).GetValue<Slider>().Value <= target.CountEnemiesInRange(R.Range - 50)) { R.Cast(config.Item("packets").GetValue<bool>()); } }
private static void Game_OnUpdate(EventArgs args) { didhs = menu.Item("harasskey").GetValue<KeyBind>().Active; // ulti check uo = player.GetSpell(SpellSlot.R).Name != "RivenFengShuiEngine"; // hydra check hashd = Items.HasItem(3077) || Items.HasItem(3074); canhd = !didaa && (Items.CanUseItem(3077) || Items.CanUseItem(3074)); // main target (riven targ) rtarg = TargetSelector.GetTarget(1100, TargetSelector.DamageType.Physical); // my radius truerange = player.AttackRange + player.Distance(player.BBox.Minimum) + 1; // if no valid target cancel to cursor pos if (!qtarg.IsValidTarget(truerange + 100)) qtarg = player; // riven w range wrange = uo ? w.Range + 25 : w.Range; // can we burst? cb = rtarg != null && r.IsReady() && q.IsReady() && ((ComboDamage(rtarg)/1.6) >= rtarg.Health || rtarg.CountEnemiesInRange(w.Range) >= menuslide("multic")); // move behind me if (qtarg != player && qtarg.IsFacing(player) && qtarg.Distance(player.ServerPosition) < truerange + 120) movepos = player.ServerPosition + (player.ServerPosition - qtarg.ServerPosition).Normalized()*28; // move towards target (thanks yol0) if (qtarg != player && (!qtarg.IsFacing(player) || qtarg.Distance(player.ServerPosition) > truerange + 120)) movepos = player.ServerPosition.Extend(qtarg.ServerPosition, 350); // move to game cursor pos if (qtarg == player) movepos = Game.CursorPos; // orbwalk movement orbwalker.SetAttack(canmv); orbwalker.SetMovement(canmv); // reqs -> SemiQ(); AuraUpdate(); CombatCore(); Windslash(); if (rtarg.IsValidTarget() && menu.Item("combokey").GetValue<KeyBind>().Active) { ComboTarget(rtarg); TryIgnote(rtarg); } if (rtarg.IsValidTarget() && menu.Item("shycombo").GetValue<KeyBind>().Active) { if (rtarg.Distance(player.ServerPosition) <= wrange) { w.Cast(); } OrbTo(rtarg, 350); TryFlashInitiate(rtarg); TryIgnote(rtarg); if (q.IsReady() && rtarg.Distance(player.ServerPosition) <= q.Range + 30) { useinventoryitems(rtarg); CheckR(); if (menulist("emode") == 0 || (ComboDamage(rtarg) / 1.7) >= rtarg.Health) { if (Items.CanUseItem(3077) || Items.CanUseItem(3074)) return; } if (canq) q.Cast(rtarg.ServerPosition); } } if (didhs && rtarg.IsValidTarget()) { HarassTarget(rtarg); } if (player.IsValid && menu.Item("clearkey").GetValue<KeyBind>().Active) { Clear(); Wave(); } if (player.IsValid && menu.Item("fleekey").GetValue<KeyBind>().Active) { Flee(); } }