Obj_AI_Hero hero = new Obj_AI_Hero(); // create a new hero instance float damage = hero.GetAutoAttackDamage(); // get the hero's auto-attack damage Console.WriteLine($"The hero's auto-attack damage is {damage}"); // print the damage to the consoleThis code creates a new instance of a hero character and retrieves their auto-attack damage using the GetAutoAttackDamage method. The damage value is then printed to the console using a C# string interpolation. Some packages and libraries that may contain the Obj_AI_Hero GetAutoAttackDamage method include the LeagueSharp SDK and the RiotSharp API. These packages are commonly used in the development of League of Legends applications and games.