The Obj_AI_Hero Distance is a method used in League of Legends programming using C# language. It calculates the distance between two hero objects in the game, which can then be used for various purposes such as determining whether a hero is within attack range or not.
This code calculates the distance between the player object (the current user's hero) and the target object (the enemy hero). The result is stored in the variable called distance.
Package Library:
The Obj_AI_Hero Distance method is part of the LeagueSharp package library. This library provides useful tools and methods for programming custom scripts and applications for League of Legends game.
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