public ActionResult Edit([Bind(Include = "GamemodeId,Name,Time,Increment")] Gamemode gamemode) { if (ModelState.IsValid) { if (String.IsNullOrWhiteSpace(gamemode.Name)) { gamemode.SetDefaultName(gamemode.Time, gamemode.Increment); } db.Entry(gamemode).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } return(View(gamemode)); }