static void Postfix(BeatmapCharacteristicSegmentedControlController __instance, IDifficultyBeatmapSet[] difficultyBeatmapSets, BeatmapCharacteristicSO selectedBeatmapCharacteristic)
 {
     Gamemode.CharacteristicSelectionViewController_didSelectBeatmapCharacteristicEvent(__instance, __instance.selectedBeatmapCharacteristic);
 }