static void Postfix(BeatmapCharacteristicSegmentedControlController __instance, IDifficultyBeatmapSet[] difficultyBeatmapSets, BeatmapCharacteristicSO selectedBeatmapCharacteristic) { Gamemode.CharacteristicSelectionViewController_didSelectBeatmapCharacteristicEvent(__instance, __instance.selectedBeatmapCharacteristic); }