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C# (CSharp) Gamemode.ChangeGameMode示例
编程语言:
C# (CSharp)
类/类型:
Gamemode
方法/功能:
ChangeGameMode
hotexamples.com的示例:
1
C# (CSharp) Gamemode.ChangeGameMode - 已找到1个示例
。这些是从开源项目中提取的最受好评的
Gamemode.ChangeGameMode
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
Init(6)
HasFlag(3)
GetDescription(3)
SetLevel(2)
AddPlayerToTeam(2)
NextLevelIsIsolated(2)
Equals(2)
GetUiSettings(2)
Create(2)
SetRoundEnd(2)
PlayerSelectSpawn(1)
PlayerInitialSpawn(1)
AddPlayerToSpawner(1)
RegisterPlayer(1)
OnWorldDestroy(1)
OnReset(1)
OnNewPlayer(1)
OnHandleTick(1)
NumTeams(1)
NotifyPlayerDeath(1)
PlayerSpawn(1)
Reset(1)
RegisterTileTypes(1)
RemovePlayer(1)
ResetGameMode(1)
SendClientMessage(1)
SetDefaultName(1)
SetupGame(1)
SetupMove(1)
StartCoroutine(1)
StartCountdown(1)
StartGame(1)
StartPVE(1)
TextStatBad(1)
TextStatGood(1)
TextStatNeutral(1)
NotifyPlayerDamaged(1)
Initialize(1)
Move(1)
Freeze(1)
Apply(1)
BuildEastBlock(1)
BuildNorthBlock(1)
BuildSouthBlock(1)
BuildWestBlock(1)
CameraDepthShake(1)
ChangeGameMode(1)
CharacteristicSelectionViewController_didSelectBeatmapCharacteristicEvent(1)
ChooseElement(1)
CleanUp(1)
常用方法
Init (6)
HasFlag (3)
GetDescription (3)
SetLevel (2)
AddPlayerToTeam (2)
NextLevelIsIsolated (2)
Equals (2)
GetUiSettings (2)
Create (2)
SetRoundEnd (2)
常用方法
PlayerSelectSpawn (1)
PlayerInitialSpawn (1)
AddPlayerToSpawner (1)
RegisterPlayer (1)
OnWorldDestroy (1)
OnReset (1)
OnNewPlayer (1)
OnHandleTick (1)
NumTeams (1)
NotifyPlayerDeath (1)
PlayerSpawn (1)
Reset (1)
RegisterTileTypes (1)
RemovePlayer (1)
ResetGameMode (1)
SendClientMessage (1)
SetDefaultName (1)
SetupGame (1)
SetupMove (1)
StartCoroutine (1)
常用方法
PlayerSpawn (1)
Reset (1)
RegisterTileTypes (1)
RemovePlayer (1)
ResetGameMode (1)
SendClientMessage (1)
SetDefaultName (1)
SetupGame (1)
SetupMove (1)
StartCoroutine (1)
StartCountdown (1)
StartGame (1)
StartPVE (1)
TextStatBad (1)
TextStatGood (1)
TextStatNeutral (1)
NotifyPlayerDamaged (1)
Initialize (1)
Move (1)
Freeze (1)
Apply (1)
BuildEastBlock (1)
BuildNorthBlock (1)
BuildSouthBlock (1)
BuildWestBlock (1)
CameraDepthShake (1)
ChangeGameMode (1)
CharacteristicSelectionViewController_didSelectBeatmapCharacteristicEvent (1)
ChooseElement (1)
CleanUp (1)
常用方法
StartCountdown (1)
StartGame (1)
StartPVE (1)
TextStatBad (1)
TextStatGood (1)
TextStatNeutral (1)
NotifyPlayerDamaged (1)
Initialize (1)
Move (1)
Freeze (1)
Apply (1)
BuildEastBlock (1)
BuildNorthBlock (1)
BuildSouthBlock (1)
BuildWestBlock (1)
CameraDepthShake (1)
ChangeGameMode (1)
CharacteristicSelectionViewController_didSelectBeatmapCharacteristicEvent (1)
ChooseElement (1)
CleanUp (1)
Clone (1)
CreateTeams (1)
Disable (1)
GenerateBoard (1)
MakeTeams (1)
GetHashCode (1)
GetId (1)
GetPlayerAllowedTankTypes (1)
GetPlayers (1)
GetSwitchTimer (1)
GetTeamIndex (1)
HotJoinCanPlayerJoin (1)
HotJoinGetAllowedTankTypes (1)
HotJoinGetPlayerTeam (1)
IncreaseStatistics (1)
IncrementScore (1)
LoadSceneBlocking (1)
LoadSceneWithFade (1)
Think (1)
示例#1
0
显示文件
void shiftMode() { if (Input.GetKeyDown(KeyCode.Y)) { gm.ChangeGameMode(); } }
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