public void Start() { EnemySpawner = new EnemySpawner(width, height); Player = new Player(width, height); BulletsFolder = new BulletsFolder(); level = 5; Score = 0; GameStart?.Invoke(); EnemySpawner.CreateAsteroidWave(level); }
public void Start() { EnemySpawner = new EnemySpawner(width, height); Player = new Player(width, height); BulletsFolder = new BulletsFolder(); level = 5; Score = 0; GameStart?.Invoke(); EnemySpawner.CreateAsteroidWave(level); }