コード例 #1
0
 //respawns the player at their last checkpoint if they die
 private void CheckIfDead()
 {
     if (myHealth.isDead)
     {
         //might want to make a lives system later
         playerBody.position = checkPoint.transform.position;
         myHealth.health     = myHealth.maxHealth;
         EnemySpawner.ClearSpawnedEnemies();
         roomManager.ResetUnclearedRooms();
         roomManager.OpenOldDoors();
         RoomHandler.SetInactive();
         myHealth.isDead = false;
     }
 }