private IEnumerator Capture () {
		if(videoframe < framesToCapture) {
			string name =System.String.Format("{0}/{1:D04} sprite.png", realFolder, videoframe );//Time.frameCount

			yield return new WaitForEndOfFrame(); 

			int width = Screen.width;
			int height = Screen.height; 

			Texture2D texb = new Texture2D(width, height, TextureFormat.RGB24, false);
			texb.ReadPixels(new Rect(0, 0, width, height), 0, 0);
			texb.Apply();
			
			yield return 0; 
			yield return new WaitForEndOfFrame(); 

			Texture2D texw = new Texture2D(width, height, TextureFormat.RGB24, false);
			texw.ReadPixels(new Rect(0, 0, width, height), 0, 0);
			texw.Apply();

			Texture2D outputtex = new Texture2D(width, height, TextureFormat.ARGB32, false);

			for (int y = 0; y < outputtex.height; ++y) { 
				for (int x = 0; x < outputtex.width; ++x) { 
					var alpha = texw.GetPixel(x, y).r - texb.GetPixel(x, y).r;   
					alpha = 1.0f - alpha;
					Color color = Color.clear;
					if(alpha != 0) {
						color = texb.GetPixel(x, y) / alpha;
					} 
					color.a = alpha;
					outputtex.SetPixel(x, y, color);
				}
			}
			Texture2D tex=outputtex.Trim(padding);
	
			textures.Add(tex);

			tex.SaveTexture(name);

			Destroy(texb);
			Destroy(texw);
			videoframe++;
		}
		else {
			EditorApplication.isPlaying=false;
			done=true;
		}
	}