示例#1
0
    void OnTriggerEnter(Collider collider)
    {
        if (collider.name == "Bowling_Pin_Collider")
        {
            Destroy(collider.transform.parent.gameObject);
        }

        if ((collider.name == "Bowling_Ball_Collider") && (pinSetter.ballEnteredZone == false))
        {
            //standingDisplay.GetComponent<Text>().color = Color.green;
            pinSetter.Invoke("PinSetCheck", 1f);
            pinSetter.Invoke("BallReset", 1.5f);
        }
    }