public void Bowl(int pinFall)
 {
     bowls.Add(pinFall);
     ball.Reset();
     pinSetter.PreformAction(ActionMaster.NextAction(bowls));
     scoreDisplay.FillRolls(bowls);
     scoreDisplay.FillFrames(ScoreMaster.ScoreCumulative(bowls));
 }
示例#2
0
 public void Bowl(int pinFall)
 {
     try
     {
         bowls.Add(pinFall);
         ball.Reset();
         pinSetter.PreformAction(ActionMaster.NextAction(bowls));
     }
     catch
     {
         Debug.LogWarning("Something when wrong in Game Manager Bowl()");
     }
     try
     {
         scoreDisplay.FillRollCard(bowls);
         scoreDisplay.FillFrames(ScoreMaster.ScoreCumulative(bowls));
     }
     catch
     {
         Debug.LogWarning("fill roll card failed ");
     }
 }