示例#1
0
    public override void SetBaseProperties()
    {
        myName = "Demon Blade Master";
        base.SetBaseProperties();

        CharacterModelController.SetUpAsDemonBladeMasterPreset(myModel);

        mySpellBook.EnemyLearnAbility("Move");
        mySpellBook.EnemyLearnAbility("Twin Strike");
        mySpellBook.EnemyLearnAbility("Dash");
        mySpellBook.EnemyLearnAbility("Evasion");
        mySpellBook.EnemyLearnAbility("Tendon Slash");
        mySpellBook.EnemyLearnAbility("Disarm");

        myPassiveManager.ModifyRiposte(1);
        myPassiveManager.ModifySwordPlay(1);

        myMainHandWeapon = ItemLibrary.Instance.GetItemByName("Simple Sword");
        myOffHandWeapon  = ItemLibrary.Instance.GetItemByName("Simple Sword");
    }