public override void SetBaseProperties() { myName = "Goblin Shield Bearer"; base.SetBaseProperties(); CharacterModelController.SetUpAsGoblinShieldBearerPreset(myModel); mySpellBook.EnemyLearnAbility("Move"); mySpellBook.EnemyLearnAbility("Strike"); mySpellBook.EnemyLearnAbility("Provoke"); mySpellBook.EnemyLearnAbility("Testudo"); myPassiveManager.ModifyNimble(1); myPassiveManager.ModifyCautious(4); myMainHandWeapon = ItemLibrary.Instance.GetItemByName("Simple Sword"); myOffHandWeapon = ItemLibrary.Instance.GetItemByName("Simple Shield"); }