StoreUndoState() public method

public StoreUndoState ( ) : void
return void
Exemplo n.º 1
0
 public virtual void OnGrabPart(SceneObjectPart part, Vector3 offsetPos, IClientAPI remoteClient)
 {
     part.StoreUndoState();
     part.OnGrab(offsetPos, remoteClient);
 }
Exemplo n.º 2
0
        public virtual void OnGrabPart(SceneObjectPart part, Vector3 offsetPos, IClientAPI remoteClient)
        {
//            m_log.DebugFormat(
//                "[SCENE OBJECT GROUP]: Processing OnGrabPart for {0} on {1} {2}, offsetPos {3}",
//                remoteClient.Name, part.Name, part.LocalId, offsetPos);

            part.StoreUndoState();
            part.OnGrab(offsetPos, remoteClient);
        }