public Vector3 GetPointVelocity(Vector3 worldPoint) { Vector3 result; Rigidbody.INTERNAL_CALL_GetPointVelocity(this, ref worldPoint, out result); return(result); }
/// <summary> /// <para>The velocity of the rigidbody at the point worldPoint in global space.</para> /// </summary> /// <param name="worldPoint"></param> public Vector3 GetPointVelocity(Vector3 worldPoint) { Vector3 vector3; Rigidbody.INTERNAL_CALL_GetPointVelocity(this, ref worldPoint, out vector3); return(vector3); }
public Vector3 GetPointVelocity(Vector3 worldPoint) { return(Rigidbody.INTERNAL_CALL_GetPointVelocity(this, ref worldPoint)); }