예제 #1
0
    private void HandleMovement()
    {
        var ship = GameObject.FindGameObjectWithTag("Player");

        if (ship.transform.position.x > ENDGAMEPOSITION)
        {
            if (!hasWin)
            {
                TextEnable.EnableFaseCompleta();
                hasWin = true;
            }
        }

        if (Input.GetKey(KeyCode.LeftArrow))
        {
            shipMovement.RotateLeft();
        }
        else if (Input.GetKey(KeyCode.RightArrow))
        {
            shipMovement.RotateRight();
        }
        if (Input.GetKey(KeyCode.UpArrow) && (ship.transform.position.x > ENDGAMEPOSITION) && (shipMovement.HasWarp))
        {
            shipMovement.Warp();
        }
        else if (Input.GetKey(KeyCode.UpArrow))
        {
            shipMovement.MoveForward();
        }
        else if (Input.GetKey(KeyCode.DownArrow))
        {
            shipMovement.MoveBackward();
        }
        else
        {
            shipMovement.Decelerate();
        }
        if (!Input.GetKey(KeyCode.UpArrow) || !(ship.transform.position.x > ENDGAMEPOSITION))
        {
            shipMovement.DeWarp();
        }
    }