예제 #1
0
    void OnCollisionEnter(Collision collision)
    {
        if (PhotonView.isMine == false)
        {
            return;
        }

        if (collision.collider.tag == "Obstacle")
        {
            //The ship should bounce back from the terrain a little bit. Otherwise it would just
            //move forward into the obstacle
            ShipMovement.AddImpact(collision.contacts[0].normal);

            Ship.DealDamage(10, null);
        }
    }