예제 #1
0
 internal void ChangePlayerVehicle(PlayerController playerController, VehicleType vehicleType)
 {
     Players.Remove(playerController);
     SmoothFollow sf = playerController.GetPlayerCamera().GetComponent<SmoothFollow>() as SmoothFollow;
     Transform playerTransform = playerController.gameObject.transform;
     GameObject instance = null;
     switch (vehicleType)
     {
         case VehicleType.Jeep:
             instance = GameObject.Instantiate(JeepPrefab, playerTransform.position, playerTransform.rotation) as GameObject;
             break;
         case VehicleType.Tank:
             instance = GameObject.Instantiate(TankPrefab, playerTransform.position, playerTransform.rotation) as GameObject;
             break;
     }
     DestroyImmediate(playerController.gameObject);
     PlayerController instancePlayerController = instance.GetComponentInChildren<PlayerController>() as PlayerController;
     instancePlayerController.Team = playerController.Team;
     sf.target = instancePlayerController.gameObject.transform;
     Players.Add(instancePlayerController);
 }