예제 #1
0
    private IEnumerator AttackDur()
    {
        combatState = PlayerCombatState.Attacking;
        playerController.DeactivateMovment();
        //attack.IsAttacking = true;
        yield return(new WaitForSeconds(combatProps.attackDuration));

        //attack.IsAttacking = false;
        playerController.ActivateMovment();
        combatState = PlayerCombatState.None;
    }