// Use this for initialization void Start() { playerController = GetComponent<PlayerController>(); dude = playerController.GetComponent<Dude>(); greedTimerText = playerController.FindGreedTimerText (playerController.gameObject.name); boostTimerText = playerController.FindBoostTimerText (playerController.gameObject.name); wallDemoTimerText = playerController.FindWallDemoTimerText (playerController.gameObject.name); invisibilityCooldownTimerText = playerController.FindInvisibilityTimerText (playerController.gameObject.name); greedTimerText.gameObject.SetActive (false); boostTimerText.gameObject.SetActive (false); wallDemoTimerText.gameObject.SetActive (false); invisibilityCooldownTimerText.gameObject.SetActive (false); }