void Start() { prevPosition = transform.position; if (bodyFollowed != null) bodyFollowed.bodyFollower = this; levelManager = GameObject.Find("LevelManager").GetComponent<LevelManager>(); if (getIsPlayer()) { levelManager.OnPlayerTailLenghtChanged(this.countTailLength()); // change color of tails. if (isHead()) this.setTailColor(levelManager.playerTailColor); } }