Esempio n. 1
0
 /// <summary>
 /// Update is called once per frame.
 /// </summary>
 void Update()
 {
     currentNumberOfBalls = ballManager.GetCurrentNumberOfBalls();
     if (Input.GetButtonUp("Jump"))
     {
         CreateBall();
     }
 }
Esempio n. 2
0
 /// <summary>
 /// Update is called every frame.
 /// </summary>
 void Update()
 {
     currentNumberOfBalls = ballManager.GetCurrentNumberOfBalls();
     GetPlayerRange();
 }
 /// <summary>
 /// Update is called once per frame.
 /// </summary>
 void Update()
 {
     currentNumberOfBalls = ballManager.GetCurrentNumberOfBalls();
 }