Exemple #1
0
 private void Start()
 {
     //Alter the settings to be super indie
     SaveGameManager.SetBool(SaveGameManager.SAVE_OPTION_NEWCHARSONMISTAKE, false);
     SaveGameManager.SetBool(SaveGameManager.SAVE_OPTION_FOGOFWAR, true);
     SaveGameManager.SetBool(SaveGameManager.SAVE_OPTION_NODESDISAPPEAR, false);
     SaveGameManager.SetBool(SaveGameManager.SAVE_OPTION_SCREENSHAKE, true);
 }
    private void Start()
    {
        //Alter the settings to be super indie
        SaveGameManager.SetBool(SaveGameManager.SAVE_OPTION_NEWCHARSONMISTAKE, false);
        SaveGameManager.SetBool(SaveGameManager.SAVE_OPTION_FOGOFWAR, false);
        SaveGameManager.SetBool(SaveGameManager.SAVE_OPTION_NODESDISAPPEAR, true);
        SaveGameManager.SetBool(SaveGameManager.SAVE_OPTION_SCREENSHAKE, true);

        //Only works thanks to the execution order, CHANGE
        if (LevelDirector.Instance != null)
        {
            LevelDirector.Instance.LevelReadyEvent += OnLevelReady;
            LevelDirector.Instance.LevelStartEvent += OnLevelStart;
        }
    }
Exemple #3
0
 public void TogglePressed(bool value)
 {
     SaveGameManager.SetBool(m_VariableName, value);
 }