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C# (CSharp) SaveGameManager.DeleteSavGame Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
SaveGameManager
Méthode/Fonction:
DeleteSavGame
Exemples au hotexamples.com:
1
C# (CSharp) SaveGameManager.DeleteSavGame - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
SaveGameManager.DeleteSavGame
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
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Cacher
Save(15)
Load(12)
SaveGame(9)
LoadGame(7)
CheckHighScore(7)
GetAssetId(7)
GetBool(6)
LoadData(5)
loadData(5)
DeleteSave(5)
GetCurrentGame(5)
SaveData(4)
GetAsset(4)
SetBool(3)
GetString(3)
GetInt(3)
getSavedAudioVolumeValue(3)
GetId(3)
getSavedMouseSensitivity(3)
GetGameManager(2)
DeleteSaveGame(2)
LoadLevelName(2)
LoadLatest(2)
CheckSaveEmpty(2)
InitializeSaveFilePathFromFileName(2)
Initialize(2)
getSavedMotionBlurToggle(2)
SavePlayer(2)
getSavedHighScore(2)
Loaded(2)
LoadPlayer(2)
SaveFileFromInspector(1)
SaveSpeed(1)
SaveHighScore(1)
SaveGameExists(1)
AutoSave(1)
SaveTestFile(1)
SellCard(1)
Serialize(1)
SetInt(1)
SetString(1)
ShowArchive(1)
loadDataByUser(1)
loadHighScore(1)
resetSavedAudioVolumeValue(1)
SaveCurrentGame(1)
LoadNewGameInStation(1)
ResetSaveGame(1)
GetMaxImageSize(1)
CleanSave(1)
Méthodes fréquemment utilisées
Save (15)
Load (12)
SaveGame (9)
LoadGame (7)
CheckHighScore (7)
GetAssetId (7)
GetBool (6)
LoadData (5)
loadData (5)
DeleteSave (5)
Méthodes fréquemment utilisées
GetCurrentGame (5)
SaveData (4)
GetAsset (4)
SetBool (3)
GetString (3)
GetInt (3)
getSavedAudioVolumeValue (3)
GetId (3)
getSavedMouseSensitivity (3)
GetGameManager (2)
DeleteSaveGame (2)
LoadLevelName (2)
LoadLatest (2)
CheckSaveEmpty (2)
InitializeSaveFilePathFromFileName (2)
Initialize (2)
getSavedMotionBlurToggle (2)
SavePlayer (2)
getSavedHighScore (2)
Loaded (2)
Méthodes fréquemment utilisées
DeleteSaveGame (2)
LoadLevelName (2)
LoadLatest (2)
CheckSaveEmpty (2)
InitializeSaveFilePathFromFileName (2)
Initialize (2)
getSavedMotionBlurToggle (2)
SavePlayer (2)
getSavedHighScore (2)
Loaded (2)
LoadPlayer (2)
SaveFileFromInspector (1)
SaveSpeed (1)
SaveHighScore (1)
SaveGameExists (1)
AutoSave (1)
SaveTestFile (1)
SellCard (1)
Serialize (1)
SetInt (1)
SetString (1)
ShowArchive (1)
loadDataByUser (1)
loadHighScore (1)
resetSavedAudioVolumeValue (1)
SaveCurrentGame (1)
LoadNewGameInStation (1)
ResetSaveGame (1)
GetMaxImageSize (1)
CleanSave (1)
Méthodes fréquemment utilisées
LoadPlayer (2)
SaveFileFromInspector (1)
SaveSpeed (1)
SaveHighScore (1)
SaveGameExists (1)
AutoSave (1)
SaveTestFile (1)
SellCard (1)
Serialize (1)
SetInt (1)
SetString (1)
ShowArchive (1)
loadDataByUser (1)
loadHighScore (1)
resetSavedAudioVolumeValue (1)
SaveCurrentGame (1)
LoadNewGameInStation (1)
ResetSaveGame (1)
GetMaxImageSize (1)
CleanSave (1)
Commit (1)
Continue (1)
CreateFromPrefab (1)
Delete (1)
DeleteGame (1)
DeleteSavGame (1)
GetInstance (1)
GetMaxFileSize (1)
GetSave (1)
ResetData (1)
GetSaveFileNames (1)
GetSharedGameSettingsPath (1)
LoadFileFromInspector (1)
LoadNewGameInSpace (1)
LoadSaveInSpace (1)
LoadSaveInStation (1)
LoadSpeed (1)
LoadTestFile (1)
ReadGame (1)
RefreshReferences (1)
Exemple #1
0
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public void DeleteSave() { SaveGameManager.DeleteSavGame(); }