Exemple #1
0
    // Use this for initialization
    void Start()
    {
        // Set the high score
        setHighScore(SaveGameManager.getSavedHighScore());

        // Set the look sensitivity to be the same as the saved mouse sensitivity
        lookSensitivity = SaveGameManager.getSavedMouseSensitivity();
        print(lookSensitivity);

        print("Motion Blur On: " + SaveGameManager.getSavedMotionBlurToggle());

        // Set the volume of the audio listener based on the save data
        AudioListener.volume = SaveGameManager.getSavedAudioVolumeValue();
        print("Volume: " + AudioListener.volume);
    }
 public override void updateHUDContent()
 {
     // Set the content of the high score text object
     // to be the same as the saved high score
     highScoreText.text = SaveGameManager.getSavedHighScore().ToString();
 }