UnityEngine.Collider2D is a class in the C# programming language that is part of the Unity game development framework. It represents a 2D collider component used for detecting collisions between game objects in a 2D environment. It can be attached to a game object and provides properties and methods to define the shape, position, and behavior of the collider. With Collider2D, developers can implement collision detection and response mechanisms to create interactive and realistic 2D games.
C# (CSharp) UnityEngine Collider2D - 60 examples found. These are the top rated real world C# (CSharp) examples of UnityEngine.Collider2D extracted from open source projects. You can rate examples to help us improve the quality of examples.