Beispiel #1
0
    public void LoadGame()
    {
        dataOfScene = SaveAndLoad.LoadGame();

        DataHandler.data = dataOfScene;
        sceneLoader.ChangeScene(dataOfScene);
    }
Beispiel #2
0
    void Start()
    {
        percentDifficultyIncrease = Mathf.Lerp(1, 2, GameManager.gameManager.difficultyDiplo);
        if (GameManager.gameManager.comingFromDiploWar == true)
        {
            saveAndLoad.LoadGame();
            faction.GoldScorpions = (int)(GameManager.gameManager.enemiesDestroyed * goldScorpionsPerAgentKilled * percentDifficultyIncrease);
            faction.Population    = (int)(GameManager.gameManager.enemiesDestroyed * populationPerAgentKilled * percentDifficultyIncrease);
            faction.Food          = (int)(GameManager.gameManager.enemiesDestroyed * foodPerAgentKilled * percentDifficultyIncrease);
        }

        GameManager.gameManager.comingFromDiploWar = false;
        GameManager.gameManager.agentsToCombat.Clear();
    }