Beispiel #1
0
    void makeNewAction()
    {
        BattleAction action = new BattleAction
        {
            attackerGameObject = gameObject,
            defenderGameObject = battleStateMachine.heroesAlive[Random.Range(0, battleStateMachine.heroesAlive.Count)],
            attackerType       = BattleAction.ToonType.Enemy
        };

        battleStateMachine.AddAction(action);
    }
    public void MakeNewAction(GameObject enemySelected)
    {
        BattleAction action = new BattleAction
        {
            attackerGameObject = gameObject,
            defenderGameObject = enemySelected,
            attackerType       = BattleAction.ToonType.Hero
        };

        battleStateMachine.AddAction(action);
    }