Beispiel #1
0
    public void Init()
    {
        BattleStateMachine state = null;

        for (BattleStateIndex index = BattleStateIndex.None + 1; index < BattleStateIndex.Max; ++index)
        {
            Util.CreateInstanceToString <BattleStateMachine>(ref state, string.Format("{0}State", index.ToString()));
            state.Init(index);
            m_states[(int)index] = state;
        }
    }