static void Main(string[] args) { // create new deck Deck _deck = new Deck(); // fill cards in deck foreach (char _suit in Card.Suit) { for (int _rank = 1; _rank < 14; _rank++) { Card card = new Card(_suit, _rank); _deck.AddCard(card); } } for (int iCard = 1; iCard < 52; iCard++) { _deck.ShuffleDeck(); } player Player1 = new player("player 1"); player Player2 = new player("player 2"); for (int i = 0; i < 26; i++) { Card current_card = _deck.OutputCard(i); Player1.deck.AddCard(current_card); } for (int i = 26; i < 52; i++) { Card current_card = _deck.OutputCard(i); Player2.deck.AddCard(current_card); } int gameCounter = 0; do { gameCounter++; if (Player1.Play().Compare(Player2.Play()) == 1) { Player1.deck.AddCard(Player2.deck.GiveTopCard()); } else if (Player1.Play().Compare(Player2.Play()) == -1) { Player2.deck.AddCard(Player1.deck.GiveTopCard()); } else { Player1.deck.AddCard(Player1.deck.GiveTopCard()); Player2.deck.AddCard(Player2.deck.GiveTopCard()); } } while (gameCounter <= 100 && Player1.CanPlay() && Player2.CanPlay()); /*********** * RESULTS * ***********/ Console.WriteLine(string.Format("(Player 1, {0})", Player1.Score())); Player1.deck.ShowContents(); Console.WriteLine(string.Format("(Player 2, {0})", Player2.Score())); Player2.deck.ShowContents(); if (Player1.Score() > Player2.Score()) { Console.WriteLine(string.Format("Player 1 is the winner with a score of {0}", Player2.Score())); } else if (Player1.Score() < Player2.Score()) { Console.WriteLine(string.Format("Player 2 is the winner with a score of {0}", Player2.Score())); } else { Console.WriteLine(string.Format("Both players tie with a score of {0}", Player2.Score())); } }