void Update() { if (GameManager.MapNameLine_Image && GameManager.MapNameLine_Image.activeSelf && GameManager.MapName_Text.color.a == 0) { GameManager.MapNameLine_Image.SetActive(false); if (map_n_static != map_n) { map_n_static = map_n; if (start_bgm) { SoundManager.OffBGM(); if (map_n == 0) { SoundManager.Area1BGM(true); } else if (map_n == 1) { SoundManager.Area2BGM(true); } else if (map_n == 2) { SoundManager.Area3BGM(true); } } } } }