示例#1
0
 public void Initialize()
 {
     if (scene.Light == null)
     {
         scene.CreateLight(true);
         scene.Light.Type = PhysicsLightType.Directional;
         scene.Light.SetDirection(0.0f, -0.8f, 0.4f, 0.0f);
     }
 }
示例#2
0
        public void Initialize()
        {
            scene.UserControllers.PostDrawMethods += demo.DrawInfo;

            if (scene.Light == null)
            {
                scene.CreateLight(true);
                scene.Light.Type = PhysicsLightType.Directional;
                scene.Light.SetDirection(-0.4f, -0.8f, 0.4f, 0.0f);
            }
        }